Ava GUI: Restructure Ryujinx.Ava
(#4165)
* Restructure `Ryujinx.Ava` * Stylistic consistency * Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/UserEditor.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/UserSelector.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Controls/SaveManager.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Windows/SettingsWindow.axaml.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/ViewModels/UserProfileViewModel.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Update Ryujinx.Ava/UI/Helpers/EmbeddedWindow.cs Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> * Fix redundancies * Remove redunancies * Add back elses Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
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113 changed files with 624 additions and 506 deletions
271
Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs
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271
Ryujinx.Ava/UI/Windows/TitleUpdateWindow.axaml.cs
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using Avalonia.Collections;
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using Avalonia.Controls;
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using Avalonia.Threading;
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using LibHac.Common;
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using LibHac.Fs;
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using LibHac.Fs.Fsa;
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using LibHac.FsSystem;
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using LibHac.Ns;
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using LibHac.Tools.FsSystem;
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using LibHac.Tools.FsSystem.NcaUtils;
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using Ryujinx.Ava.Common.Locale;
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using Ryujinx.Ava.UI.Controls;
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using Ryujinx.Ava.UI.Helpers;
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using Ryujinx.Ava.UI.Models;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Utilities;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.HOS;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using Path = System.IO.Path;
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using SpanHelpers = LibHac.Common.SpanHelpers;
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namespace Ryujinx.Ava.UI.Windows
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{
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public partial class TitleUpdateWindow : StyleableWindow
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{
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private readonly string _titleUpdateJsonPath;
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private TitleUpdateMetadata _titleUpdateWindowData;
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private VirtualFileSystem _virtualFileSystem { get; }
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private AvaloniaList<TitleUpdateModel> _titleUpdates { get; set; }
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private ulong _titleId { get; }
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private string _titleName { get; }
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public TitleUpdateWindow()
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{
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DataContext = this;
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InitializeComponent();
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Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})";
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}
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public TitleUpdateWindow(VirtualFileSystem virtualFileSystem, ulong titleId, string titleName)
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{
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_virtualFileSystem = virtualFileSystem;
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_titleUpdates = new AvaloniaList<TitleUpdateModel>();
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_titleId = titleId;
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_titleName = titleName;
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_titleUpdateJsonPath = Path.Combine(AppDataManager.GamesDirPath, titleId.ToString("x16"), "updates.json");
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try
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{
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_titleUpdateWindowData = JsonHelper.DeserializeFromFile<TitleUpdateMetadata>(_titleUpdateJsonPath);
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}
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catch
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{
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_titleUpdateWindowData = new TitleUpdateMetadata
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{
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Selected = "",
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Paths = new List<string>()
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};
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}
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DataContext = this;
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InitializeComponent();
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Title = $"Ryujinx {Program.Version} - {LocaleManager.Instance["UpdateWindowTitle"]} - {_titleName} ({_titleId:X16})";
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LoadUpdates();
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PrintHeading();
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}
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private void PrintHeading()
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{
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Heading.Text = string.Format(LocaleManager.Instance["GameUpdateWindowHeading"], _titleUpdates.Count, _titleName, _titleId.ToString("X16"));
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}
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private void LoadUpdates()
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{
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_titleUpdates.Add(new TitleUpdateModel(default, string.Empty, true));
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foreach (string path in _titleUpdateWindowData.Paths)
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{
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AddUpdate(path);
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}
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if (_titleUpdateWindowData.Selected == "")
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{
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_titleUpdates[0].IsEnabled = true;
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}
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else
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{
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TitleUpdateModel selected = _titleUpdates.FirstOrDefault(x => x.Path == _titleUpdateWindowData.Selected);
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List<TitleUpdateModel> enabled = _titleUpdates.Where(x => x.IsEnabled).ToList();
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foreach (TitleUpdateModel update in enabled)
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{
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update.IsEnabled = false;
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}
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if (selected != null)
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{
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selected.IsEnabled = true;
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}
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}
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SortUpdates();
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}
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private void AddUpdate(string path)
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{
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if (File.Exists(path) && !_titleUpdates.Any(x => x.Path == path))
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{
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using FileStream file = new(path, FileMode.Open, FileAccess.Read);
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try
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{
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(Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtualFileSystem, new PartitionFileSystem(file.AsStorage()), _titleId.ToString("x16"), 0);
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if (controlNca != null && patchNca != null)
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{
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ApplicationControlProperty controlData = new();
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using UniqueRef<IFile> nacpFile = new();
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controlNca.OpenFileSystem(NcaSectionType.Data, IntegrityCheckLevel.None).OpenFile(ref nacpFile.Ref(), "/control.nacp".ToU8Span(), OpenMode.Read).ThrowIfFailure();
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nacpFile.Get.Read(out _, 0, SpanHelpers.AsByteSpan(ref controlData), ReadOption.None).ThrowIfFailure();
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_titleUpdates.Add(new TitleUpdateModel(controlData, path));
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foreach (var update in _titleUpdates)
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{
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update.IsEnabled = false;
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}
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_titleUpdates.Last().IsEnabled = true;
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}
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else
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{
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Dispatcher.UIThread.Post(async () =>
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{
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await ContentDialogHelper.CreateErrorDialog(LocaleManager.Instance["DialogUpdateAddUpdateErrorMessage"]);
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});
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}
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}
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catch (Exception ex)
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{
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Dispatcher.UIThread.Post(async () =>
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{
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await ContentDialogHelper.CreateErrorDialog(string.Format(LocaleManager.Instance["DialogDlcLoadNcaErrorMessage"], ex.Message, path));
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});
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}
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}
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}
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private void RemoveUpdates(bool removeSelectedOnly = false)
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{
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if (removeSelectedOnly)
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{
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_titleUpdates.RemoveAll(_titleUpdates.Where(x => x.IsEnabled && !x.IsNoUpdate).ToList());
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}
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else
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{
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_titleUpdates.RemoveAll(_titleUpdates.Where(x => !x.IsNoUpdate).ToList());
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}
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_titleUpdates.FirstOrDefault(x => x.IsNoUpdate).IsEnabled = true;
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SortUpdates();
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PrintHeading();
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}
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public void RemoveSelected()
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{
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RemoveUpdates(true);
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}
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public void RemoveAll()
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{
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RemoveUpdates();
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}
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public async void Add()
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{
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OpenFileDialog dialog = new()
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{
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Title = LocaleManager.Instance["SelectUpdateDialogTitle"],
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AllowMultiple = true
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};
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dialog.Filters.Add(new FileDialogFilter
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{
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Name = "NSP",
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Extensions = { "nsp" }
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});
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string[] files = await dialog.ShowAsync(this);
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if (files != null)
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{
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foreach (string file in files)
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{
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AddUpdate(file);
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}
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}
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SortUpdates();
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PrintHeading();
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}
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private void SortUpdates()
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{
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var list = _titleUpdates.ToList();
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list.Sort((first, second) =>
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{
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if (string.IsNullOrEmpty(first.Control.DisplayVersionString.ToString()))
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{
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return -1;
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}
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else if (string.IsNullOrEmpty(second.Control.DisplayVersionString.ToString()))
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{
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return 1;
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}
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return Version.Parse(first.Control.DisplayVersionString.ToString()).CompareTo(Version.Parse(second.Control.DisplayVersionString.ToString())) * -1;
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});
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_titleUpdates.Clear();
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_titleUpdates.AddRange(list);
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}
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public void Save()
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{
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_titleUpdateWindowData.Paths.Clear();
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_titleUpdateWindowData.Selected = "";
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foreach (TitleUpdateModel update in _titleUpdates)
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{
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_titleUpdateWindowData.Paths.Add(update.Path);
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if (update.IsEnabled)
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{
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_titleUpdateWindowData.Selected = update.Path;
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}
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}
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using (FileStream titleUpdateJsonStream = File.Create(_titleUpdateJsonPath, 4096, FileOptions.WriteThrough))
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{
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titleUpdateJsonStream.Write(Encoding.UTF8.GetBytes(JsonHelper.Serialize(_titleUpdateWindowData, true)));
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}
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if (Owner is MainWindow window)
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{
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window.ViewModel.LoadApplications();
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}
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Close();
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}
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}
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}
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