Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled

This commit is contained in:
gdk 2019-11-08 17:29:41 -03:00 committed by Thog
parent 1e8bc29f32
commit 769c02235f
44 changed files with 949 additions and 242 deletions

View file

@ -11,12 +11,18 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public const string OAttributePrefix = "out_attr";
public const string StorageNamePrefix = "s";
public const string StorageNameSuffix = "data";
public const string DataName = "data";
public const string BlockSuffix = "block";
public const string UniformNamePrefix = "c";
public const string UniformNameSuffix = "data";
public const string LocalMemoryName = "local_mem";
public const string LocalMemoryName = "local_mem";
public const string SharedMemoryName = "shared_mem";
public const string GmemOffsetName = "gmemOffset";
public const string UndefinedName = "undef";
}