Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled

This commit is contained in:
gdk 2019-11-08 17:29:41 -03:00 committed by Thog
parent 1e8bc29f32
commit 769c02235f
44 changed files with 949 additions and 242 deletions

View file

@ -3,6 +3,7 @@ using Ryujinx.Graphics.Shader.StructuredIr;
using System;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenHelper;
using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenMemory;
using static Ryujinx.Graphics.Shader.StructuredIr.InstructionInfo;
namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
@ -31,6 +32,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
if ((info.Type & InstType.Call) != 0)
{
bool atomic = (info.Type & InstType.Atomic) != 0;
int arity = (int)(info.Type & InstType.ArityMask);
string args = string.Empty;
@ -44,10 +47,29 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
VariableType dstType = GetSrcVarType(inst, argIndex);
args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
if (argIndex == 0 && atomic)
{
switch (inst & Instruction.MrMask)
{
// TODO: Global.
case Instruction.MrShared: args += LoadShared (context, operation); break;
case Instruction.MrStorage: args += LoadStorage(context, operation); break;
}
}
else
{
args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
}
}
return info.OpName + "(" + args + ")";
if (inst == Instruction.Ballot)
{
return $"unpackUint2x32({info.OpName}({args})).x";
}
else
{
return info.OpName + "(" + args + ")";
}
}
else if ((info.Type & InstType.Op) != 0)
{
@ -99,6 +121,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case Instruction.LoadLocal:
return InstGenMemory.LoadLocal(context, operation);
case Instruction.LoadShared:
return InstGenMemory.LoadShared(context, operation);
case Instruction.LoadStorage:
return InstGenMemory.LoadStorage(context, operation);
@ -108,6 +133,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case Instruction.StoreLocal:
return InstGenMemory.StoreLocal(context, operation);
case Instruction.StoreShared:
return InstGenMemory.StoreShared(context, operation);
case Instruction.StoreStorage:
return InstGenMemory.StoreStorage(context, operation);