Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled
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1e8bc29f32
commit
769c02235f
44 changed files with 949 additions and 242 deletions
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@ -13,8 +13,19 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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{
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_infoTbl = new InstInfo[(int)Instruction.Count];
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Add(Instruction.AtomicAdd, InstType.AtomicBinary, "atomicAdd");
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Add(Instruction.AtomicAnd, InstType.AtomicBinary, "atomicAnd");
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Add(Instruction.AtomicCompareAndSwap, InstType.AtomicTernary, "atomicCompSwap");
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Add(Instruction.AtomicMaxS32, InstType.AtomicBinary, "atomicMax");
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Add(Instruction.AtomicMaxU32, InstType.AtomicBinary, "atomicMax");
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Add(Instruction.AtomicMinS32, InstType.AtomicBinary, "atomicMin");
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Add(Instruction.AtomicMinU32, InstType.AtomicBinary, "atomicMin");
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Add(Instruction.AtomicOr, InstType.AtomicBinary, "atomicOr");
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Add(Instruction.AtomicSwap, InstType.AtomicBinary, "atomicExchange");
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Add(Instruction.AtomicXor, InstType.AtomicBinary, "atomicXor");
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Add(Instruction.Absolute, InstType.CallUnary, "abs");
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Add(Instruction.Add, InstType.OpBinaryCom, "+", 2);
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Add(Instruction.Ballot, InstType.CallUnary, "ballotARB");
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Add(Instruction.BitCount, InstType.CallUnary, "bitCount");
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Add(Instruction.BitfieldExtractS32, InstType.CallTernary, "bitfieldExtract");
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Add(Instruction.BitfieldExtractU32, InstType.CallTernary, "bitfieldExtract");
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@ -59,6 +70,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.LoadAttribute, InstType.Special);
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Add(Instruction.LoadConstant, InstType.Special);
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Add(Instruction.LoadLocal, InstType.Special);
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Add(Instruction.LoadShared, InstType.Special);
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Add(Instruction.LoadStorage, InstType.Special);
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Add(Instruction.LogarithmB2, InstType.CallUnary, "log2");
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Add(Instruction.LogicalAnd, InstType.OpBinaryCom, "&&", 9);
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@ -87,6 +99,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.Sine, InstType.CallUnary, "sin");
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Add(Instruction.SquareRoot, InstType.CallUnary, "sqrt");
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Add(Instruction.StoreLocal, InstType.Special);
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Add(Instruction.StoreShared, InstType.Special);
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Add(Instruction.StoreStorage, InstType.Special);
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Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
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Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
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@ -94,6 +107,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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Add(Instruction.TextureSize, InstType.Special);
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Add(Instruction.Truncate, InstType.CallUnary, "trunc");
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Add(Instruction.UnpackHalf2x16, InstType.Special);
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Add(Instruction.VoteAll, InstType.CallUnary, "allInvocationsARB");
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Add(Instruction.VoteAllEqual, InstType.CallUnary, "allInvocationsEqualARB");
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Add(Instruction.VoteAny, InstType.CallUnary, "anyInvocationARB");
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}
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private static void Add(Instruction inst, InstType flags, string opName = null, int precedence = 0)
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