Add ATOMS, LDS, POPC, RED, STS and VOTE shader instructions, start changing the way how global memory is handled

This commit is contained in:
gdk 2019-11-08 17:29:41 -03:00 committed by Thog
parent 1e8bc29f32
commit 769c02235f
44 changed files with 949 additions and 242 deletions

View file

@ -240,7 +240,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
public static Operand GetPredicate39(EmitterContext context)
{
IOpCodeAlu op = (IOpCodeAlu)context.CurrOp;
IOpCodePredicate39 op = (IOpCodePredicate39)context.CurrOp;
Operand local = Register(op.Predicate39);