Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation

This commit is contained in:
gdkchan 2018-06-10 21:46:42 -03:00
parent 518fe799da
commit 76f3b1b3a4
248 changed files with 2266 additions and 2244 deletions

45
Ryujinx.HLE/Gpu/NvGpu.cs Normal file
View file

@ -0,0 +1,45 @@
using Ryujinx.Graphics.Gal;
using System.Threading;
namespace Ryujinx.HLE.Gpu
{
class NvGpu
{
public IGalRenderer Renderer { get; private set; }
public NvGpuFifo Fifo { get; private set; }
public NvGpuEngine2d Engine2d { get; private set; }
public NvGpuEngine3d Engine3d { get; private set; }
private Thread FifoProcessing;
private bool KeepRunning;
public NvGpu(IGalRenderer Renderer)
{
this.Renderer = Renderer;
Fifo = new NvGpuFifo(this);
Engine2d = new NvGpuEngine2d(this);
Engine3d = new NvGpuEngine3d(this);
KeepRunning = true;
FifoProcessing = new Thread(ProcessFifo);
FifoProcessing.Start();
}
private void ProcessFifo()
{
while (KeepRunning)
{
Fifo.DispatchCalls();
Thread.Yield();
}
}
}
}