Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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248 changed files with 2266 additions and 2244 deletions
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Ryujinx.HLE/Gpu/NvGpuPBEntry.cs
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Ryujinx.HLE/Gpu/NvGpuPBEntry.cs
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using System;
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using System.Collections.ObjectModel;
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namespace Ryujinx.HLE.Gpu
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{
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struct NvGpuPBEntry
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{
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public int Method { get; private set; }
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public int SubChannel { get; private set; }
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private int[] m_Arguments;
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public ReadOnlyCollection<int> Arguments => Array.AsReadOnly(m_Arguments);
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public NvGpuPBEntry(int Method, int SubChannel, params int[] Arguments)
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{
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this.Method = Method;
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this.SubChannel = SubChannel;
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this.m_Arguments = Arguments;
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}
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}
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}
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