Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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parent
518fe799da
commit
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248 changed files with 2266 additions and 2244 deletions
40
Ryujinx.HLE/Loaders/ElfSym.cs
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40
Ryujinx.HLE/Loaders/ElfSym.cs
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namespace Ryujinx.HLE.Loaders
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{
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struct ElfSym
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{
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public string Name { get; private set; }
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public ElfSymType Type { get; private set; }
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public ElfSymBinding Binding { get; private set; }
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public ElfSymVisibility Visibility { get; private set; }
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public bool IsFuncOrObject =>
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Type == ElfSymType.STT_FUNC ||
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Type == ElfSymType.STT_OBJECT;
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public bool IsGlobalOrWeak =>
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Binding == ElfSymBinding.STB_GLOBAL ||
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Binding == ElfSymBinding.STB_WEAK;
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public int SHIdx { get; private set; }
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public long Value { get; private set; }
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public long Size { get; private set; }
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public ElfSym(
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string Name,
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int Info,
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int Other,
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int SHIdx,
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long Value,
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long Size)
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{
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this.Name = Name;
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this.Type = (ElfSymType)(Info & 0xf);
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this.Binding = (ElfSymBinding)(Info >> 4);
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this.Visibility = (ElfSymVisibility)Other;
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this.SHIdx = SHIdx;
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this.Value = Value;
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this.Size = Size;
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}
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}
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}
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