Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation

This commit is contained in:
gdkchan 2018-06-10 21:46:42 -03:00
parent 518fe799da
commit 76f3b1b3a4
248 changed files with 2266 additions and 2244 deletions

View file

@ -0,0 +1,60 @@
using System.IO;
namespace Ryujinx.HLE.Loaders.Executables
{
class Nro : IExecutable
{
public string Name { get; private set; }
public byte[] Text { get; private set; }
public byte[] RO { get; private set; }
public byte[] Data { get; private set; }
public int Mod0Offset { get; private set; }
public int TextOffset { get; private set; }
public int ROOffset { get; private set; }
public int DataOffset { get; private set; }
public int BssSize { get; private set; }
public Nro(Stream Input, string Name)
{
this.Name = Name;
BinaryReader Reader = new BinaryReader(Input);
Input.Seek(4, SeekOrigin.Begin);
int Mod0Offset = Reader.ReadInt32();
int Padding8 = Reader.ReadInt32();
int Paddingc = Reader.ReadInt32();
int NroMagic = Reader.ReadInt32();
int Unknown14 = Reader.ReadInt32();
int FileSize = Reader.ReadInt32();
int Unknown1c = Reader.ReadInt32();
int TextOffset = Reader.ReadInt32();
int TextSize = Reader.ReadInt32();
int ROOffset = Reader.ReadInt32();
int ROSize = Reader.ReadInt32();
int DataOffset = Reader.ReadInt32();
int DataSize = Reader.ReadInt32();
int BssSize = Reader.ReadInt32();
this.Mod0Offset = Mod0Offset;
this.TextOffset = TextOffset;
this.ROOffset = ROOffset;
this.DataOffset = DataOffset;
this.BssSize = BssSize;
byte[] Read(long Position, int Size)
{
Input.Seek(Position, SeekOrigin.Begin);
return Reader.ReadBytes(Size);
}
Text = Read(TextOffset, TextSize);
RO = Read(ROOffset, ROSize);
Data = Read(DataOffset, DataSize);
}
}
}