Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation

This commit is contained in:
gdkchan 2018-06-10 21:46:42 -03:00
parent 518fe799da
commit 76f3b1b3a4
248 changed files with 2266 additions and 2244 deletions

View file

@ -0,0 +1,69 @@
using ChocolArm64.Memory;
namespace Ryujinx.HLE.OsHle
{
static class Homebrew
{
//http://switchbrew.org/index.php?title=Homebrew_ABI
public static void WriteHbAbiData(AMemory Memory, long Position, int MainThreadHandle)
{
Memory.Manager.Map(Position, AMemoryMgr.PageSize, (int)MemoryType.Normal, AMemoryPerm.RW);
//MainThreadHandle
WriteConfigEntry(Memory, ref Position, 1, 0, MainThreadHandle);
//NextLoadPath
WriteConfigEntry(Memory, ref Position, 2, 0, Position + 0x200, Position + 0x400);
//AppletType
WriteConfigEntry(Memory, ref Position, 7);
//EndOfList
WriteConfigEntry(Memory, ref Position, 0);
}
private static void WriteConfigEntry(
AMemory Memory,
ref long Position,
int Key,
int Flags = 0,
long Value0 = 0,
long Value1 = 0)
{
Memory.WriteInt32(Position + 0x00, Key);
Memory.WriteInt32(Position + 0x04, Flags);
Memory.WriteInt64(Position + 0x08, Value0);
Memory.WriteInt64(Position + 0x10, Value1);
Position += 0x18;
}
public static string ReadHbAbiNextLoadPath(AMemory Memory, long Position)
{
string FileName = null;
while (true)
{
long Key = Memory.ReadInt64(Position);
if (Key == 2)
{
long Value0 = Memory.ReadInt64(Position + 0x08);
long Value1 = Memory.ReadInt64(Position + 0x10);
FileName = AMemoryHelper.ReadAsciiString(Memory, Value0, Value1 - Value0);
break;
}
else if (Key == 0)
{
break;
}
Position += 0x18;
}
return FileName;
}
}
}