Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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248 changed files with 2266 additions and 2244 deletions
26
Ryujinx.HLE/OsHle/Ipc/IpcPtrBuffDesc.cs
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26
Ryujinx.HLE/OsHle/Ipc/IpcPtrBuffDesc.cs
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using System.IO;
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namespace Ryujinx.HLE.OsHle.Ipc
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{
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struct IpcPtrBuffDesc
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{
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public long Position { get; private set; }
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public int Index { get; private set; }
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public long Size { get; private set; }
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public IpcPtrBuffDesc(BinaryReader Reader)
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{
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long Word0 = Reader.ReadUInt32();
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long Word1 = Reader.ReadUInt32();
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Position = Word1;
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Position |= (Word0 << 20) & 0x0f00000000;
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Position |= (Word0 << 30) & 0x7000000000;
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Index = ((int)Word0 >> 0) & 0x03f;
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Index |= ((int)Word0 >> 3) & 0x1c0;
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Size = (ushort)(Word0 >> 16);
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}
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}
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}
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