Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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248 changed files with 2266 additions and 2244 deletions
60
Ryujinx.HLE/OsHle/Services/Set/ISettingsServer.cs
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60
Ryujinx.HLE/OsHle/Services/Set/ISettingsServer.cs
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using Ryujinx.HLE.OsHle.Ipc;
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using System.Collections.Generic;
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namespace Ryujinx.HLE.OsHle.Services.Set
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{
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class ISettingsServer : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public ISettingsServer()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, GetLanguageCode },
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{ 1, GetAvailableLanguageCodes },
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{ 3, GetAvailableLanguageCodeCount }
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};
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}
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public static long GetLanguageCode(ServiceCtx Context)
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{
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Context.ResponseData.Write(Context.Ns.Os.SystemState.DesiredLanguageCode);
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return 0;
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}
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public static long GetAvailableLanguageCodes(ServiceCtx Context)
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{
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long Position = Context.Request.RecvListBuff[0].Position;
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long Size = Context.Request.RecvListBuff[0].Size;
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int Count = (int)(Size / 8);
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if (Count > SystemStateMgr.LanguageCodes.Length)
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{
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Count = SystemStateMgr.LanguageCodes.Length;
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}
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for (int Index = 0; Index < Count; Index++)
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{
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Context.Memory.WriteInt64(Position, SystemStateMgr.GetLanguageCode(Index));
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Position += 8;
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}
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Context.ResponseData.Write(Count);
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return 0;
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}
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public static long GetAvailableLanguageCodeCount(ServiceCtx Context)
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{
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Context.ResponseData.Write(SystemStateMgr.LanguageCodes.Length);
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return 0;
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}
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}
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}
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