Rename Ryujinx.Core to Ryujinx.HLE and add a separate project for a future LLE implementation
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248 changed files with 2266 additions and 2244 deletions
149
Ryujinx.HLE/OsHle/Services/Set/ISystemSettingsServer.cs
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149
Ryujinx.HLE/OsHle/Services/Set/ISystemSettingsServer.cs
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using Ryujinx.HLE.OsHle.Ipc;
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using Ryujinx.HLE.Settings;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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namespace Ryujinx.HLE.OsHle.Services.Set
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{
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class ISystemSettingsServer : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public ISystemSettingsServer()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 4, GetFirmwareVersion2 },
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{ 23, GetColorSetId },
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{ 24, SetColorSetId },
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{ 38, GetSettingsItemValue }
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};
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}
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public static long GetFirmwareVersion2(ServiceCtx Context)
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{
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long ReplyPos = Context.Request.RecvListBuff[0].Position;
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long ReplySize = Context.Request.RecvListBuff[0].Size;
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const byte MajorFWVersion = 0x03;
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const byte MinorFWVersion = 0x00;
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const byte MicroFWVersion = 0x00;
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const byte Unknown = 0x00; //Build?
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const int RevisionNumber = 0x0A;
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const string Platform = "NX";
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const string UnknownHex = "7fbde2b0bba4d14107bf836e4643043d9f6c8e47";
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const string Version = "3.0.0";
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const string Build = "NintendoSDK Firmware for NX 3.0.0-10.0";
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//http://switchbrew.org/index.php?title=System_Version_Title
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using (MemoryStream MS = new MemoryStream(0x100))
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{
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BinaryWriter Writer = new BinaryWriter(MS);
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Writer.Write(MajorFWVersion);
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Writer.Write(MinorFWVersion);
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Writer.Write(MicroFWVersion);
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Writer.Write(Unknown);
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Writer.Write(RevisionNumber);
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Writer.Write(Encoding.ASCII.GetBytes(Platform));
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MS.Seek(0x28, SeekOrigin.Begin);
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Writer.Write(Encoding.ASCII.GetBytes(UnknownHex));
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MS.Seek(0x68, SeekOrigin.Begin);
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Writer.Write(Encoding.ASCII.GetBytes(Version));
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MS.Seek(0x80, SeekOrigin.Begin);
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Writer.Write(Encoding.ASCII.GetBytes(Build));
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Context.Memory.WriteBytes(ReplyPos, MS.ToArray());
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}
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return 0;
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}
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public static long GetColorSetId(ServiceCtx Context)
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{
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Context.ResponseData.Write((int)Context.Ns.Settings.ThemeColor);
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return 0;
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}
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public static long SetColorSetId(ServiceCtx Context)
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{
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int ColorSetId = Context.RequestData.ReadInt32();
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Context.Ns.Settings.ThemeColor = (ColorSet)ColorSetId;
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return 0;
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}
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public static long GetSettingsItemValue(ServiceCtx Context)
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{
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long ClassPos = Context.Request.PtrBuff[0].Position;
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long ClassSize = Context.Request.PtrBuff[0].Size;
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long NamePos = Context.Request.PtrBuff[1].Position;
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long NameSize = Context.Request.PtrBuff[1].Size;
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long ReplyPos = Context.Request.ReceiveBuff[0].Position;
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long ReplySize = Context.Request.ReceiveBuff[0].Size;
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byte[] Class = Context.Memory.ReadBytes(ClassPos, ClassSize);
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byte[] Name = Context.Memory.ReadBytes(NamePos, NameSize);
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string AskedSetting = Encoding.ASCII.GetString(Class).Trim('\0') + "!" + Encoding.ASCII.GetString(Name).Trim('\0');
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NxSettings.Settings.TryGetValue(AskedSetting, out object NxSetting);
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if (NxSetting != null)
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{
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byte[] SettingBuffer = new byte[ReplySize];
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if (NxSetting is string StringValue)
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{
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if (StringValue.Length + 1 > ReplySize)
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{
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Context.Ns.Log.PrintError(Logging.LogClass.ServiceSet, $"{AskedSetting} String value size is too big!");
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}
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else
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{
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SettingBuffer = Encoding.ASCII.GetBytes(StringValue + "\0");
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}
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}
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if (NxSetting is int IntValue)
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{
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SettingBuffer = BitConverter.GetBytes(IntValue);
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}
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else if (NxSetting is bool BoolValue)
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{
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SettingBuffer[0] = BoolValue ? (byte)1 : (byte)0;
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}
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else
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{
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throw new NotImplementedException(NxSetting.GetType().Name);
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}
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Context.Memory.WriteBytes(ReplyPos, SettingBuffer);
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Context.Ns.Log.PrintDebug(Logging.LogClass.ServiceSet, $"{AskedSetting} set value: {NxSetting} as {NxSetting.GetType()}");
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}
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else
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{
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Context.Ns.Log.PrintError(Logging.LogClass.ServiceSet, $"{AskedSetting} not found!");
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}
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return 0;
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}
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}
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}
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