Naming conventions

This commit is contained in:
Alex Barney 2018-12-01 14:01:59 -06:00
parent 8faae5612d
commit 77972140a6
286 changed files with 11867 additions and 11845 deletions

View file

@ -4,25 +4,25 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
{
public class CastExpression : BaseNode
{
private string Kind;
private BaseNode To;
private BaseNode From;
private string _kind;
private BaseNode _to;
private BaseNode _from;
public CastExpression(string Kind, BaseNode To, BaseNode From) : base(NodeType.CastExpression)
public CastExpression(string kind, BaseNode to, BaseNode from) : base(NodeType.CastExpression)
{
this.Kind = Kind;
this.To = To;
this.From = From;
this._kind = kind;
this._to = to;
this._from = from;
}
public override void PrintLeft(TextWriter Writer)
public override void PrintLeft(TextWriter writer)
{
Writer.Write(Kind);
Writer.Write("<");
To.PrintLeft(Writer);
Writer.Write(">(");
From.PrintLeft(Writer);
Writer.Write(")");
writer.Write(_kind);
writer.Write("<");
_to.PrintLeft(writer);
writer.Write(">(");
_from.PrintLeft(writer);
writer.Write(")");
}
}
}