Naming conventions

This commit is contained in:
Alex Barney 2018-12-01 14:01:59 -06:00
parent 8faae5612d
commit 77972140a6
286 changed files with 11867 additions and 11845 deletions

View file

@ -4,20 +4,20 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
{
public class LocalName : BaseNode
{
private BaseNode Encoding;
private BaseNode Entity;
private BaseNode _encoding;
private BaseNode _entity;
public LocalName(BaseNode Encoding, BaseNode Entity) : base(NodeType.LocalName)
public LocalName(BaseNode encoding, BaseNode entity) : base(NodeType.LocalName)
{
this.Encoding = Encoding;
this.Entity = Entity;
this._encoding = encoding;
this._entity = entity;
}
public override void PrintLeft(TextWriter Writer)
public override void PrintLeft(TextWriter writer)
{
Encoding.Print(Writer);
Writer.Write("::");
Entity.Print(Writer);
_encoding.Print(writer);
writer.Write("::");
_entity.Print(writer);
}
}
}