Naming conventions

This commit is contained in:
Alex Barney 2018-12-01 14:01:59 -06:00
parent 8faae5612d
commit 77972140a6
286 changed files with 11867 additions and 11845 deletions

View file

@ -5,29 +5,29 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
{
public class PackedTemplateParameter : NodeArray
{
public PackedTemplateParameter(List<BaseNode> Nodes) : base(Nodes, NodeType.PackedTemplateParameter) { }
public PackedTemplateParameter(List<BaseNode> nodes) : base(nodes, NodeType.PackedTemplateParameter) { }
public override void PrintLeft(TextWriter Writer)
public override void PrintLeft(TextWriter writer)
{
foreach (BaseNode Node in Nodes)
foreach (BaseNode node in Nodes)
{
Node.PrintLeft(Writer);
node.PrintLeft(writer);
}
}
public override void PrintRight(TextWriter Writer)
public override void PrintRight(TextWriter writer)
{
foreach (BaseNode Node in Nodes)
foreach (BaseNode node in Nodes)
{
Node.PrintLeft(Writer);
node.PrintLeft(writer);
}
}
public override bool HasRightPart()
{
foreach (BaseNode Node in Nodes)
foreach (BaseNode node in Nodes)
{
if (Node.HasRightPart())
if (node.HasRightPart())
{
return true;
}