Naming conventions
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286 changed files with 11867 additions and 11845 deletions
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@ -6,13 +6,13 @@ namespace Ryujinx.HLE.HOS.Services.Vi
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{
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class ISystemDisplayService : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public ISystemDisplayService()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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_commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 2205, SetLayerZ },
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{ 2207, SetLayerVisibility },
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@ -20,27 +20,27 @@ namespace Ryujinx.HLE.HOS.Services.Vi
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};
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}
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public static long SetLayerZ(ServiceCtx Context)
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public static long SetLayerZ(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi, "Stubbed.");
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return 0;
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}
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public static long SetLayerVisibility(ServiceCtx Context)
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public static long SetLayerVisibility(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceVi, "Stubbed.");
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return 0;
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}
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public static long GetDisplayMode(ServiceCtx Context)
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public static long GetDisplayMode(ServiceCtx context)
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{
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//TODO: De-hardcode resolution.
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Context.ResponseData.Write(1280);
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Context.ResponseData.Write(720);
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Context.ResponseData.Write(60.0f);
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Context.ResponseData.Write(0);
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context.ResponseData.Write(1280);
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context.ResponseData.Write(720);
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context.ResponseData.Write(60.0f);
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context.ResponseData.Write(0);
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return 0;
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}
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