Naming conventions
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286 changed files with 11867 additions and 11845 deletions
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@ -11,18 +11,18 @@ namespace Ryujinx.HLE.Loaders.Npdm
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public int Unknown3 { get; private set; }
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public int Unknown4 { get; private set; }
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public FsAccessControl(Stream Stream, int Offset, int Size)
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public FsAccessControl(Stream stream, int offset, int size)
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{
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Stream.Seek(Offset, SeekOrigin.Begin);
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stream.Seek(offset, SeekOrigin.Begin);
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BinaryReader Reader = new BinaryReader(Stream);
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BinaryReader reader = new BinaryReader(stream);
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Version = Reader.ReadInt32();
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PermissionsBitmask = Reader.ReadUInt64();
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Unknown1 = Reader.ReadInt32();
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Unknown2 = Reader.ReadInt32();
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Unknown3 = Reader.ReadInt32();
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Unknown4 = Reader.ReadInt32();
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Version = reader.ReadInt32();
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PermissionsBitmask = reader.ReadUInt64();
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Unknown1 = reader.ReadInt32();
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Unknown2 = reader.ReadInt32();
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Unknown3 = reader.ReadInt32();
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Unknown4 = reader.ReadInt32();
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}
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}
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}
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