Strings should not be concatenated using '+' in a loop (#5664)
* Strings should not be concatenated using '+' in a loop * fix IDE0090 * undo GenerateLoadOrStore * prefer string interpolation * Update src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs Co-authored-by: Mary <thog@protonmail.com> --------- Co-authored-by: Mary <thog@protonmail.com>
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12 changed files with 62 additions and 51 deletions
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@ -2,6 +2,7 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.StructuredIr;
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using Ryujinx.Graphics.Shader.Translation;
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using System;
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using System.Text;
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using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenBallot;
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using static Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions.InstGenCall;
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@ -67,11 +68,11 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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int arity = (int)(info.Type & InstType.ArityMask);
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string args = string.Empty;
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StringBuilder builder = new();
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if (atomic && (operation.StorageKind == StorageKind.StorageBuffer || operation.StorageKind == StorageKind.SharedMemory))
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{
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args = GenerateLoadOrStore(context, operation, isStore: false);
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builder.Append(GenerateLoadOrStore(context, operation, isStore: false));
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AggregateType dstType = operation.Inst == Instruction.AtomicMaxS32 || operation.Inst == Instruction.AtomicMinS32
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? AggregateType.S32
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@ -79,7 +80,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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for (int argIndex = operation.SourcesCount - arity + 2; argIndex < operation.SourcesCount; argIndex++)
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{
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args += ", " + GetSoureExpr(context, operation.GetSource(argIndex), dstType);
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builder.Append($", {GetSoureExpr(context, operation.GetSource(argIndex), dstType)}");
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}
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}
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else
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@ -88,16 +89,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
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{
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if (argIndex != 0)
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{
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args += ", ";
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builder.Append(", ");
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}
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AggregateType dstType = GetSrcVarType(inst, argIndex);
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args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
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builder.Append(GetSoureExpr(context, operation.GetSource(argIndex), dstType));
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}
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}
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return info.OpName + '(' + args + ')';
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return $"{info.OpName}({builder})";
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}
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else if ((info.Type & InstType.Op) != 0)
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{
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