Refactor the friend namespace (#721)
* Refactor the friend namespace and UInt128 This commit also: - Fix GetFriendsList arguments ordering. - Add GetFriendListIds. - Expose the permission level of the port instance. - InvalidUUID => InvalidArgument * friend: add all cmds as commments * add Friend structure layout * Rename FriendErr to FriendError * Accurately implement INotificationService * Fix singleton lock of NotificationEventHandler * Address comments * Add comments for IDaemonSuspendSessionService cmds * Explicitly define the Charset when needed Also make "Nickname" a string * Address gdk's comments
This commit is contained in:
parent
b2b736abc2
commit
789cdba8b5
13 changed files with 576 additions and 82 deletions
|
@ -1,8 +1,13 @@
|
|||
using Ryujinx.Common;
|
||||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.HLE.HOS.Ipc;
|
||||
using Ryujinx.HLE.HOS.SystemState;
|
||||
using Ryujinx.HLE.Utilities;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
using static Ryujinx.HLE.HOS.ErrorCode;
|
||||
|
||||
namespace Ryujinx.HLE.HOS.Services.Friend
|
||||
{
|
||||
|
@ -10,64 +15,174 @@ namespace Ryujinx.HLE.HOS.Services.Friend
|
|||
{
|
||||
private Dictionary<int, ServiceProcessRequest> _commands;
|
||||
|
||||
private FriendServicePermissionLevel _permissionLevel;
|
||||
|
||||
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
|
||||
|
||||
public IFriendService()
|
||||
public IFriendService(FriendServicePermissionLevel permissionLevel)
|
||||
{
|
||||
_commands = new Dictionary<int, ServiceProcessRequest>
|
||||
{
|
||||
{ 10101, GetFriendList },
|
||||
{ 10600, DeclareOpenOnlinePlaySession },
|
||||
{ 10601, DeclareCloseOnlinePlaySession },
|
||||
{ 10610, UpdateUserPresence }
|
||||
//{ 0, GetCompletionEvent },
|
||||
//{ 1, Cancel },
|
||||
{ 10100, GetFriendListIds },
|
||||
{ 10101, GetFriendList },
|
||||
//{ 10102, UpdateFriendInfo },
|
||||
//{ 10110, GetFriendProfileImage },
|
||||
//{ 10200, SendFriendRequestForApplication },
|
||||
//{ 10211, AddFacedFriendRequestForApplication },
|
||||
//{ 10400, GetBlockedUserListIds },
|
||||
//{ 10500, GetProfileList },
|
||||
{ 10600, DeclareOpenOnlinePlaySession },
|
||||
{ 10601, DeclareCloseOnlinePlaySession },
|
||||
{ 10610, UpdateUserPresence },
|
||||
//{ 10700, GetPlayHistoryRegistrationKey },
|
||||
//{ 10701, GetPlayHistoryRegistrationKeyWithNetworkServiceAccountId },
|
||||
//{ 10702, AddPlayHistory },
|
||||
//{ 11000, GetProfileImageUrl },
|
||||
//{ 20100, GetFriendCount },
|
||||
//{ 20101, GetNewlyFriendCount },
|
||||
//{ 20102, GetFriendDetailedInfo },
|
||||
//{ 20103, SyncFriendList },
|
||||
//{ 20104, RequestSyncFriendList },
|
||||
//{ 20110, LoadFriendSetting },
|
||||
//{ 20200, GetReceivedFriendRequestCount },
|
||||
//{ 20201, GetFriendRequestList },
|
||||
//{ 20300, GetFriendCandidateList },
|
||||
//{ 20301, GetNintendoNetworkIdInfo }, // 3.0.0+
|
||||
//{ 20302, GetSnsAccountLinkage }, // 5.0.0+
|
||||
//{ 20303, GetSnsAccountProfile }, // 5.0.0+
|
||||
//{ 20304, GetSnsAccountFriendList }, // 5.0.0+
|
||||
//{ 20400, GetBlockedUserList },
|
||||
//{ 20401, SyncBlockedUserList },
|
||||
//{ 20500, GetProfileExtraList },
|
||||
//{ 20501, GetRelationship },
|
||||
//{ 20600, GetUserPresenceView },
|
||||
//{ 20700, GetPlayHistoryList },
|
||||
//{ 20701, GetPlayHistoryStatistics },
|
||||
//{ 20800, LoadUserSetting },
|
||||
//{ 20801, SyncUserSetting },
|
||||
//{ 20900, RequestListSummaryOverlayNotification },
|
||||
//{ 21000, GetExternalApplicationCatalog },
|
||||
//{ 30100, DropFriendNewlyFlags },
|
||||
//{ 30101, DeleteFriend },
|
||||
//{ 30110, DropFriendNewlyFlag },
|
||||
//{ 30120, ChangeFriendFavoriteFlag },
|
||||
//{ 30121, ChangeFriendOnlineNotificationFlag },
|
||||
//{ 30200, SendFriendRequest },
|
||||
//{ 30201, SendFriendRequestWithApplicationInfo },
|
||||
//{ 30202, CancelFriendRequest },
|
||||
//{ 30203, AcceptFriendRequest },
|
||||
//{ 30204, RejectFriendRequest },
|
||||
//{ 30205, ReadFriendRequest },
|
||||
//{ 30210, GetFacedFriendRequestRegistrationKey },
|
||||
//{ 30211, AddFacedFriendRequest },
|
||||
//{ 30212, CancelFacedFriendRequest },
|
||||
//{ 30213, GetFacedFriendRequestProfileImage },
|
||||
//{ 30214, GetFacedFriendRequestProfileImageFromPath },
|
||||
//{ 30215, SendFriendRequestWithExternalApplicationCatalogId },
|
||||
//{ 30216, ResendFacedFriendRequest },
|
||||
//{ 30217, SendFriendRequestWithNintendoNetworkIdInfo }, // 3.0.0+
|
||||
//{ 30300, GetSnsAccountLinkPageUrl }, // 5.0.0+
|
||||
//{ 30301, UnlinkSnsAccount }, // 5.0.0+
|
||||
//{ 30400, BlockUser },
|
||||
//{ 30401, BlockUserWithApplicationInfo },
|
||||
//{ 30402, UnblockUser },
|
||||
//{ 30500, GetProfileExtraFromFriendCode },
|
||||
//{ 30700, DeletePlayHistory },
|
||||
//{ 30810, ChangePresencePermission },
|
||||
//{ 30811, ChangeFriendRequestReception },
|
||||
//{ 30812, ChangePlayLogPermission },
|
||||
//{ 30820, IssueFriendCode },
|
||||
//{ 30830, ClearPlayLog },
|
||||
//{ 49900, DeleteNetworkServiceAccountCache },
|
||||
};
|
||||
|
||||
_permissionLevel = permissionLevel;
|
||||
}
|
||||
|
||||
// nn::friends::GetFriendListGetFriendListIds(nn::account::Uid, int Unknown0, nn::friends::detail::ipc::SizedFriendFilter, ulong Unknown1) -> int CounterIds, array<nn::account::NetworkServiceAccountId>
|
||||
public long GetFriendList(ServiceCtx context)
|
||||
// nn::friends::GetFriendListIds(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) -> int outCount, array<nn::account::NetworkServiceAccountId, 0xa>
|
||||
public long GetFriendListIds(ServiceCtx context)
|
||||
{
|
||||
UInt128 uuid = new UInt128(
|
||||
context.RequestData.ReadInt64(),
|
||||
context.RequestData.ReadInt64());
|
||||
int offset = context.RequestData.ReadInt32();
|
||||
|
||||
int unknown0 = context.RequestData.ReadInt32();
|
||||
// Padding
|
||||
context.RequestData.ReadInt32();
|
||||
|
||||
FriendFilter filter = new FriendFilter
|
||||
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
|
||||
FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
|
||||
|
||||
// Pid placeholder
|
||||
context.RequestData.ReadInt64();
|
||||
|
||||
if (uuid.IsNull)
|
||||
{
|
||||
PresenceStatus = (PresenceStatusFilter)context.RequestData.ReadInt32(),
|
||||
IsFavoriteOnly = context.RequestData.ReadBoolean(),
|
||||
IsSameAppPresenceOnly = context.RequestData.ReadBoolean(),
|
||||
IsSameAppPlayedOnly = context.RequestData.ReadBoolean(),
|
||||
IsArbitraryAppPlayedOnly = context.RequestData.ReadBoolean(),
|
||||
PresenceGroupId = context.RequestData.ReadInt64()
|
||||
};
|
||||
|
||||
long unknown1 = context.RequestData.ReadInt64();
|
||||
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
|
||||
}
|
||||
|
||||
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
|
||||
context.ResponseData.Write(0);
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceFriend, new {
|
||||
Logger.PrintStub(LogClass.ServiceFriend, new
|
||||
{
|
||||
UserId = uuid.ToString(),
|
||||
unknown0,
|
||||
offset,
|
||||
filter.PresenceStatus,
|
||||
filter.IsFavoriteOnly,
|
||||
filter.IsSameAppPresenceOnly,
|
||||
filter.IsSameAppPlayedOnly,
|
||||
filter.IsArbitraryAppPlayedOnly,
|
||||
filter.PresenceGroupId,
|
||||
unknown1
|
||||
});
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// DeclareOpenOnlinePlaySession(nn::account::Uid)
|
||||
// nn::friends::GetFriendList(int offset, nn::account::Uid userUUID, nn::friends::detail::ipc::SizedFriendFilter friendFilter, ulong pidPlaceHolder, pid) -> int outCount, array<nn::friends::detail::FriendImpl, 0x6>
|
||||
public long GetFriendList(ServiceCtx context)
|
||||
{
|
||||
int offset = context.RequestData.ReadInt32();
|
||||
|
||||
// Padding
|
||||
context.RequestData.ReadInt32();
|
||||
|
||||
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
|
||||
FriendFilter filter = context.RequestData.ReadStruct<FriendFilter>();
|
||||
|
||||
// Pid placeholder
|
||||
context.RequestData.ReadInt64();
|
||||
|
||||
if (uuid.IsNull)
|
||||
{
|
||||
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
|
||||
}
|
||||
|
||||
// There are no friends online, so we return 0 because the nn::account::NetworkServiceAccountId array is empty.
|
||||
context.ResponseData.Write(0);
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceFriend, new {
|
||||
UserId = uuid.ToString(),
|
||||
offset,
|
||||
filter.PresenceStatus,
|
||||
filter.IsFavoriteOnly,
|
||||
filter.IsSameAppPresenceOnly,
|
||||
filter.IsSameAppPlayedOnly,
|
||||
filter.IsArbitraryAppPlayedOnly,
|
||||
filter.PresenceGroupId,
|
||||
});
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
// nn::friends::DeclareOpenOnlinePlaySession(nn::account::Uid)
|
||||
public long DeclareOpenOnlinePlaySession(ServiceCtx context)
|
||||
{
|
||||
UInt128 uuid = new UInt128(
|
||||
context.RequestData.ReadInt64(),
|
||||
context.RequestData.ReadInt64());
|
||||
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
|
||||
|
||||
if (uuid.IsNull)
|
||||
{
|
||||
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
|
||||
}
|
||||
|
||||
if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
|
||||
{
|
||||
|
@ -79,12 +194,15 @@ namespace Ryujinx.HLE.HOS.Services.Friend
|
|||
return 0;
|
||||
}
|
||||
|
||||
// DeclareCloseOnlinePlaySession(nn::account::Uid)
|
||||
// nn::friends::DeclareCloseOnlinePlaySession(nn::account::Uid)
|
||||
public long DeclareCloseOnlinePlaySession(ServiceCtx context)
|
||||
{
|
||||
UInt128 uuid = new UInt128(
|
||||
context.RequestData.ReadInt64(),
|
||||
context.RequestData.ReadInt64());
|
||||
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
|
||||
|
||||
if (uuid.IsNull)
|
||||
{
|
||||
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
|
||||
}
|
||||
|
||||
if (context.Device.System.State.Account.TryGetUser(uuid, out UserProfile profile))
|
||||
{
|
||||
|
@ -96,21 +214,32 @@ namespace Ryujinx.HLE.HOS.Services.Friend
|
|||
return 0;
|
||||
}
|
||||
|
||||
// UpdateUserPresence(nn::account::Uid, ulong Unknown0) -> buffer<Unknown1, type: 0x19, size: 0xe0>
|
||||
// nn::friends::UpdateUserPresence(nn::account::Uid, u64, pid, buffer<nn::friends::detail::UserPresenceImpl, 0x19>)
|
||||
public long UpdateUserPresence(ServiceCtx context)
|
||||
{
|
||||
UInt128 uuid = new UInt128(
|
||||
context.RequestData.ReadInt64(),
|
||||
context.RequestData.ReadInt64());
|
||||
UInt128 uuid = context.RequestData.ReadStruct<UInt128>();
|
||||
|
||||
long unknown0 = context.RequestData.ReadInt64();
|
||||
// Pid placeholder
|
||||
context.RequestData.ReadInt64();
|
||||
|
||||
long position = context.Request.PtrBuff[0].Position;
|
||||
long size = context.Request.PtrBuff[0].Size;
|
||||
|
||||
// TODO: Write the buffer content.
|
||||
byte[] bufferContent = context.Memory.ReadBytes(position, size);
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), unknown0 });
|
||||
if (uuid.IsNull)
|
||||
{
|
||||
return MakeError(ErrorModule.Friends, FriendError.InvalidArgument);
|
||||
}
|
||||
|
||||
int elementCount = bufferContent.Length / Marshal.SizeOf<UserPresence>();
|
||||
|
||||
using (BinaryReader bufferReader = new BinaryReader(new MemoryStream(bufferContent)))
|
||||
{
|
||||
UserPresence[] userPresenceInputArray = bufferReader.ReadStructArray<UserPresence>(elementCount);
|
||||
|
||||
Logger.PrintStub(LogClass.ServiceFriend, new { UserId = uuid.ToString(), userPresenceInputArray });
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue