Refactor the friend namespace (#721)

* Refactor the friend namespace and UInt128

This commit also:
- Fix GetFriendsList arguments ordering.
- Add GetFriendListIds.
- Expose the permission level of the port instance.
- InvalidUUID => InvalidArgument

* friend: add all cmds as commments

* add Friend structure layout

* Rename FriendErr to FriendError

* Accurately implement INotificationService

* Fix singleton lock of NotificationEventHandler

* Address comments

* Add comments for IDaemonSuspendSessionService cmds

* Explicitly define the Charset when needed

Also make "Nickname" a string

* Address gdk's comments
This commit is contained in:
Thomas Guillemard 2019-07-04 17:14:17 +02:00 committed by Ac_K
parent b2b736abc2
commit 789cdba8b5
13 changed files with 576 additions and 82 deletions

View file

@ -1,13 +1,15 @@
using System;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices;
namespace Ryujinx.HLE.Utilities
{
public struct UInt128
[StructLayout(LayoutKind.Sequential)]
public struct UInt128 : IEquatable<UInt128>
{
public long High { get; private set; }
public long Low { get; private set; }
public readonly long Low;
public readonly long High;
public bool IsNull => (Low | High) == 0;
@ -45,9 +47,29 @@ namespace Ryujinx.HLE.Utilities
return High.ToString("x16") + Low.ToString("x16");
}
public bool IsZero()
public static bool operator ==(UInt128 x, UInt128 y)
{
return (Low | High) == 0;
return x.Equals(y);
}
public static bool operator !=(UInt128 x, UInt128 y)
{
return !x.Equals(y);
}
public override bool Equals(object obj)
{
return obj is UInt128 uint128 && Equals(uint128);
}
public bool Equals(UInt128 cmpObj)
{
return Low == cmpObj.Low && High == cmpObj.High;
}
public override int GetHashCode()
{
return HashCode.Combine(Low, High);
}
}
}