Improvements to audout (#58)

* Some audout refactoring and improvements

* More audio improvements

* Change ReadAsciiString to use long for the Size, avoids some casting
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gdkchan 2018-03-15 21:06:24 -03:00 committed by GitHub
parent 92f47d535e
commit 79a5939734
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25 changed files with 567 additions and 177 deletions

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@ -117,7 +117,7 @@ namespace Ryujinx.Graphics.Gpu
if (Position != -1)
{
byte[] Buffer = AMemoryHelper.ReadBytes(Memory, Position, (int)Size);
byte[] Buffer = AMemoryHelper.ReadBytes(Memory, Position, Size);
int Stride = GetRegister(NsGpuRegister._3dVertexArray0Fetch) & 0xfff;