Allow more than one process, free resources on process dispose, implement SvcExitThread

This commit is contained in:
gdkchan 2018-03-12 01:04:52 -03:00
parent 3aaa4717b6
commit 7a27990faa
46 changed files with 926 additions and 598 deletions

View file

@ -0,0 +1,63 @@
using System;
namespace Ryujinx.Core.OsHle.Handles
{
class KProcessHandleTable : IDisposable
{
private IdDictionary Handles;
public KProcessHandleTable()
{
Handles = new IdDictionary();
}
public int OpenHandle(object Obj)
{
return Handles.Add(Obj);
}
public T GetData<T>(int Handle)
{
return Handles.GetData<T>(Handle);
}
public bool ReplaceData(int Id, object Data)
{
return Handles.ReplaceData(Id, Data);
}
public bool CloseHandle(int Handle)
{
object Data = Handles.GetData(Handle);
if (Data is HTransferMem TMem)
{
TMem.Memory.Manager.Reprotect(
TMem.Position,
TMem.Size,
TMem.Perm);
}
return Handles.Delete(Handle);
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool Disposing)
{
if (Disposing)
{
foreach (object Obj in Handles)
{
if (Obj is IDisposable DisposableObj)
{
DisposableObj.Dispose();
}
}
}
}
}
}