Add support for advanced blend (part 1/2) (#2801)
* Add blend microcode registers * Add advanced blend support using host extension * Remove debug message * Use pre-generated table for blend functions * XML docs * Rename AdvancedBlendMode to AdvancedBlendOp for consistency * Remove redundant code * Fix some advanced blend related issues on Vulkan * Formatting
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27 changed files with 5605 additions and 14 deletions
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetBlendStateAdvancedCommand : IGALCommand, IGALCommand<SetBlendStateAdvancedCommand>
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{
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public CommandType CommandType => CommandType.SetBlendStateAdvanced;
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private AdvancedBlendDescriptor _blend;
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public void Set(AdvancedBlendDescriptor blend)
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{
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_blend = blend;
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}
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public static void Run(ref SetBlendStateAdvancedCommand command, ThreadedRenderer threaded, IRenderer renderer)
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{
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renderer.Pipeline.SetBlendState(command._blend);
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}
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}
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}
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