[GPU] Add support for the BC4/5 texture formats
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5 changed files with 20 additions and 4 deletions
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@ -85,9 +85,17 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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private static bool IsCompressedTextureFormat(GalTextureFormat Format)
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{
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return Format == GalTextureFormat.BC1 ||
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Format == GalTextureFormat.BC2 ||
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Format == GalTextureFormat.BC3;
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switch (Format)
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{
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case GalTextureFormat.BC1:
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case GalTextureFormat.BC2:
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case GalTextureFormat.BC3:
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case GalTextureFormat.BC4:
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case GalTextureFormat.BC5:
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return true;
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}
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return false;
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}
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private int EnsureTextureInitialized(int TexIndex)
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