Support compute uniform buffers emulated with global memory (#924)
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5 changed files with 133 additions and 16 deletions
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@ -81,7 +81,7 @@ namespace Ryujinx.Graphics.Shader.Translation
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Operand alignMask = Const(-config.QueryInfo(QueryInfoName.StorageBufferOffsetAlignment));
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Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, Const(-64));
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Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, alignMask);
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Operand byteOffset = PrependOperation(Instruction.Subtract, addrLow, baseAddrTrunc);
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Operand wordOffset = PrependOperation(Instruction.ShiftRightU32, byteOffset, Const(2));
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