Dont be stupid

This commit is contained in:
Isaac Marovitz 2023-10-10 18:36:52 -04:00 committed by Isaac Marovitz
parent c58cc76b39
commit 7f41e7dbd4
2 changed files with 30 additions and 39 deletions

View file

@ -26,6 +26,7 @@ namespace Ryujinx.Graphics.Metal
private MTLCommandEncoder _currentEncoder;
private RenderEncoderState _renderEncoderState;
private MTLVertexDescriptor _vertexDescriptor = new();
private MTLBuffer _indexBuffer;
private MTLIndexType _indexType;
@ -117,7 +118,7 @@ namespace Ryujinx.Graphics.Metal
var descriptor = new MTLRenderPassDescriptor();
var renderCommandEncoder = _commandBuffer.RenderCommandEncoder(descriptor);
_renderEncoderState.SetEncoderState(renderCommandEncoder);
_renderEncoderState.SetEncoderState(renderCommandEncoder, _vertexDescriptor);
_currentEncoder = renderCommandEncoder;
return renderCommandEncoder;
@ -160,7 +161,7 @@ namespace Ryujinx.Graphics.Metal
descriptor.ColorAttachments.Object(0).ClearColor = _clearColor;
var renderCommandEncoder = _commandBuffer.RenderCommandEncoder(descriptor);
_renderEncoderState.SetEncoderState(renderCommandEncoder);
_renderEncoderState.SetEncoderState(renderCommandEncoder, _vertexDescriptor);
var sampler = _device.NewSamplerState(new MTLSamplerDescriptor
{
@ -526,12 +527,28 @@ namespace Ryujinx.Graphics.Metal
public void SetVertexAttribs(ReadOnlySpan<VertexAttribDescriptor> vertexAttribs)
{
_renderEncoderState.UpdateVertexAttributes(vertexAttribs);
for (int i = 0; i < vertexAttribs.Length; i++)
{
if (!vertexAttribs[i].IsZero)
{
// TODO: Format should not be hardcoded
var attrib = _vertexDescriptor.Attributes.Object((ulong)i);
attrib.Format = MTLVertexFormat.Float4;
attrib.BufferIndex = (ulong)vertexAttribs[i].BufferIndex;
attrib.Offset = (ulong)vertexAttribs[i].Offset;
}
}
}
public void SetVertexBuffers(ReadOnlySpan<VertexBufferDescriptor> vertexBuffers)
{
_renderEncoderState.UpdateVertexBuffers(vertexBuffers);
for (int i = 0; i < vertexBuffers.Length; i++)
{
if (vertexBuffers[i].Stride != 0)
{
_vertexDescriptor.Layouts.Object((ulong)i).Stride = (ulong)vertexBuffers[i].Stride;
}
}
}
public unsafe void SetViewports(ReadOnlySpan<Viewport> viewports)