Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972)

* Implement IMUL shader instruction

* Implement PCNT/CONT instruction and fix FFMA32I

* Add HFMA232I to the table

* Shader cache version bump

* No Rc on Ffma32i
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gdkchan 2022-01-10 12:08:00 -03:00 committed by GitHub
parent 952c6e4d45
commit 7f6b3d234a
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9 changed files with 108 additions and 68 deletions

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@ -40,7 +40,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
/// <summary>
/// Version of the codegen (to be changed when codegen or guest format change).
/// </summary>
private const ulong ShaderCodeGenVersion = 2764;
private const ulong ShaderCodeGenVersion = 2972;
// Progress reporting helpers
private volatile int _shaderCount;