Implement IMUL, PCNT and CONT shader instructions, fix FFMA32I and HFMA32I (#2972)

* Implement IMUL shader instruction

* Implement PCNT/CONT instruction and fix FFMA32I

* Add HFMA232I to the table

* Shader cache version bump

* No Rc on Ffma32i
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gdkchan 2022-01-10 12:08:00 -03:00 committed by GitHub
parent 952c6e4d45
commit 7f6b3d234a
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9 changed files with 108 additions and 68 deletions

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@ -295,7 +295,7 @@ namespace Ryujinx.Graphics.Shader.Translation
Operand predSkipLbl = null;
if (op.Name == InstName.Sync || op.Name == InstName.Brk)
if (Decoder.IsPopBranch(op.Name))
{
// If the instruction is a SYNC or BRK instruction with only one
// possible target address, then the instruction is basically