Remove use of reflection on GAL multithreading (#4287)
* Introduce new IGALCommand<T> interface and use it * Remove use of reflection on GAL multithreading * Unmanaged constraint
This commit is contained in:
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7b7f62c776
commit
7fea26e97e
89 changed files with 192 additions and 281 deletions
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@ -1,6 +1,6 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct BarrierCommand : IGALCommand
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struct BarrierCommand : IGALCommand, IGALCommand<BarrierCommand>
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{
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public CommandType CommandType => CommandType.Barrier;
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@ -1,6 +1,6 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct BeginTransformFeedbackCommand : IGALCommand
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struct BeginTransformFeedbackCommand : IGALCommand, IGALCommand<BeginTransformFeedbackCommand>
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{
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public CommandType CommandType => CommandType.BeginTransformFeedback;
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private PrimitiveTopology _topology;
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@ -1,6 +1,6 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
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{
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struct BufferDisposeCommand : IGALCommand
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struct BufferDisposeCommand : IGALCommand, IGALCommand<BufferDisposeCommand>
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{
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public CommandType CommandType => CommandType.BufferDispose;
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private BufferHandle _buffer;
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@ -3,7 +3,7 @@ using System;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
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{
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struct BufferGetDataCommand : IGALCommand
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struct BufferGetDataCommand : IGALCommand, IGALCommand<BufferGetDataCommand>
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{
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public CommandType CommandType => CommandType.BufferGetData;
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private BufferHandle _buffer;
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@ -3,7 +3,7 @@ using System;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Buffer
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{
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struct BufferSetDataCommand : IGALCommand
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struct BufferSetDataCommand : IGALCommand, IGALCommand<BufferSetDataCommand>
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{
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public CommandType CommandType => CommandType.BufferSetData;
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private BufferHandle _buffer;
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@ -1,6 +1,6 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct ClearBufferCommand : IGALCommand
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struct ClearBufferCommand : IGALCommand, IGALCommand<ClearBufferCommand>
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{
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public CommandType CommandType => CommandType.ClearBuffer;
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private BufferHandle _destination;
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@ -1,6 +1,6 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct ClearRenderTargetColorCommand : IGALCommand
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struct ClearRenderTargetColorCommand : IGALCommand, IGALCommand<ClearRenderTargetColorCommand>
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{
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public CommandType CommandType => CommandType.ClearRenderTargetColor;
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private int _index;
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@ -1,6 +1,6 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct ClearRenderTargetDepthStencilCommand : IGALCommand
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struct ClearRenderTargetDepthStencilCommand : IGALCommand, IGALCommand<ClearRenderTargetDepthStencilCommand>
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{
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public CommandType CommandType => CommandType.ClearRenderTargetDepthStencil;
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private int _layer;
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@ -1,6 +1,6 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct CommandBufferBarrierCommand : IGALCommand
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struct CommandBufferBarrierCommand : IGALCommand, IGALCommand<CommandBufferBarrierCommand>
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{
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public CommandType CommandType => CommandType.CommandBufferBarrier;
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@ -1,6 +1,6 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct CopyBufferCommand : IGALCommand
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struct CopyBufferCommand : IGALCommand, IGALCommand<CopyBufferCommand>
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{
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public CommandType CommandType => CommandType.CopyBuffer;
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private BufferHandle _source;
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@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.CounterEvent
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{
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struct CounterEventDisposeCommand : IGALCommand
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struct CounterEventDisposeCommand : IGALCommand, IGALCommand<CounterEventDisposeCommand>
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{
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public CommandType CommandType => CommandType.CounterEventDispose;
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private TableRef<ThreadedCounterEvent> _event;
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@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.CounterEvent
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{
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struct CounterEventFlushCommand : IGALCommand
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struct CounterEventFlushCommand : IGALCommand, IGALCommand<CounterEventFlushCommand>
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{
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public CommandType CommandType => CommandType.CounterEventFlush;
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private TableRef<ThreadedCounterEvent> _event;
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@ -1,6 +1,6 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct DispatchComputeCommand : IGALCommand
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struct DispatchComputeCommand : IGALCommand, IGALCommand<DispatchComputeCommand>
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{
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public CommandType CommandType => CommandType.DispatchCompute;
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private int _groupsX;
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@ -1,6 +1,6 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct DrawIndexedCommand : IGALCommand
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struct DrawIndexedCommand : IGALCommand, IGALCommand<DrawIndexedCommand>
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{
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public CommandType CommandType => CommandType.DrawIndexed;
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private int _indexCount;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct DrawCommand : IGALCommand
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struct DrawCommand : IGALCommand, IGALCommand<DrawCommand>
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{
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public CommandType CommandType => CommandType.Draw;
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private int _vertexCount;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct DrawIndexedIndirectCommand : IGALCommand
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struct DrawIndexedIndirectCommand : IGALCommand, IGALCommand<DrawIndexedIndirectCommand>
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{
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public CommandType CommandType => CommandType.DrawIndexedIndirect;
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private BufferRange _indirectBuffer;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct DrawIndexedIndirectCountCommand : IGALCommand
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struct DrawIndexedIndirectCountCommand : IGALCommand, IGALCommand<DrawIndexedIndirectCountCommand>
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{
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public CommandType CommandType => CommandType.DrawIndexedIndirectCount;
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private BufferRange _indirectBuffer;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct DrawIndirectCommand : IGALCommand
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struct DrawIndirectCommand : IGALCommand, IGALCommand<DrawIndirectCommand>
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{
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public CommandType CommandType => CommandType.DrawIndirect;
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private BufferRange _indirectBuffer;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct DrawIndirectCountCommand : IGALCommand
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struct DrawIndirectCountCommand : IGALCommand, IGALCommand<DrawIndirectCountCommand>
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{
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public CommandType CommandType => CommandType.DrawIndirectCount;
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private BufferRange _indirectBuffer;
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@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct DrawTextureCommand : IGALCommand
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struct DrawTextureCommand : IGALCommand, IGALCommand<DrawTextureCommand>
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{
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public CommandType CommandType => CommandType.DrawTexture;
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private TableRef<ITexture> _texture;
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@ -1,10 +1,10 @@
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct EndHostConditionalRenderingCommand : IGALCommand
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struct EndHostConditionalRenderingCommand : IGALCommand, IGALCommand<EndHostConditionalRenderingCommand>
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{
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public CommandType CommandType => CommandType.EndHostConditionalRendering;
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public static void Run(IRenderer renderer)
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public static void Run(ref EndHostConditionalRenderingCommand command, ThreadedRenderer threaded, IRenderer renderer)
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{
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renderer.Pipeline.EndHostConditionalRendering();
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}
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct EndTransformFeedbackCommand : IGALCommand
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struct EndTransformFeedbackCommand : IGALCommand, IGALCommand<EndTransformFeedbackCommand>
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{
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public CommandType CommandType => CommandType.EndTransformFeedback;
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{
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CommandType CommandType { get; }
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}
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interface IGALCommand<T> where T : IGALCommand
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{
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abstract static void Run(ref T command, ThreadedRenderer threaded, IRenderer renderer);
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}
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}
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@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Program
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{
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struct ProgramCheckLinkCommand : IGALCommand
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struct ProgramCheckLinkCommand : IGALCommand, IGALCommand<ProgramCheckLinkCommand>
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{
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public CommandType CommandType => CommandType.ProgramCheckLink;
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private TableRef<ThreadedProgram> _program;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Program
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{
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struct ProgramDisposeCommand : IGALCommand
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struct ProgramDisposeCommand : IGALCommand, IGALCommand<ProgramDisposeCommand>
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{
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public CommandType CommandType => CommandType.ProgramDispose;
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private TableRef<ThreadedProgram> _program;
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@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Program
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{
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struct ProgramGetBinaryCommand : IGALCommand
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struct ProgramGetBinaryCommand : IGALCommand, IGALCommand<ProgramGetBinaryCommand>
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{
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public CommandType CommandType => CommandType.ProgramGetBinary;
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private TableRef<ThreadedProgram> _program;
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@ -3,7 +3,7 @@ using System;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct ActionCommand : IGALCommand
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struct ActionCommand : IGALCommand, IGALCommand<ActionCommand>
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{
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public CommandType CommandType => CommandType.Action;
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private TableRef<Action> _action;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct CreateBufferCommand : IGALCommand
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struct CreateBufferCommand : IGALCommand, IGALCommand<CreateBufferCommand>
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{
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public CommandType CommandType => CommandType.CreateBuffer;
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private BufferHandle _threadedHandle;
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@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources.Programs;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct CreateProgramCommand : IGALCommand
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struct CreateProgramCommand : IGALCommand, IGALCommand<CreateProgramCommand>
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{
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public CommandType CommandType => CommandType.CreateProgram;
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private TableRef<IProgramRequest> _request;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct CreateSamplerCommand : IGALCommand
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struct CreateSamplerCommand : IGALCommand, IGALCommand<CreateSamplerCommand>
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{
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public CommandType CommandType => CommandType.CreateSampler;
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private TableRef<ThreadedSampler> _sampler;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct CreateSyncCommand : IGALCommand
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struct CreateSyncCommand : IGALCommand, IGALCommand<CreateSyncCommand>
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{
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public CommandType CommandType => CommandType.CreateSync;
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private ulong _id;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct CreateTextureCommand : IGALCommand
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struct CreateTextureCommand : IGALCommand, IGALCommand<CreateTextureCommand>
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{
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public CommandType CommandType => CommandType.CreateTexture;
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private TableRef<ThreadedTexture> _texture;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct GetCapabilitiesCommand : IGALCommand
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struct GetCapabilitiesCommand : IGALCommand, IGALCommand<GetCapabilitiesCommand>
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{
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public CommandType CommandType => CommandType.GetCapabilities;
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private TableRef<ResultBox<Capabilities>> _result;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct PreFrameCommand : IGALCommand
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struct PreFrameCommand : IGALCommand, IGALCommand<PreFrameCommand>
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{
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public CommandType CommandType => CommandType.PreFrame;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct ReportCounterCommand : IGALCommand
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struct ReportCounterCommand : IGALCommand, IGALCommand<ReportCounterCommand>
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{
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public CommandType CommandType => CommandType.ReportCounter;
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private TableRef<ThreadedCounterEvent> _event;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct ResetCounterCommand : IGALCommand
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struct ResetCounterCommand : IGALCommand, IGALCommand<ResetCounterCommand>
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{
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public CommandType CommandType => CommandType.ResetCounter;
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private CounterType _type;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Renderer
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{
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struct UpdateCountersCommand : IGALCommand
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struct UpdateCountersCommand : IGALCommand, IGALCommand<UpdateCountersCommand>
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{
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public CommandType CommandType => CommandType.UpdateCounters;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Sampler
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{
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struct SamplerDisposeCommand : IGALCommand
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struct SamplerDisposeCommand : IGALCommand, IGALCommand<SamplerDisposeCommand>
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{
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public CommandType CommandType => CommandType.SamplerDispose;
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private TableRef<ThreadedSampler> _sampler;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetAlphaTestCommand : IGALCommand
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struct SetAlphaTestCommand : IGALCommand, IGALCommand<SetAlphaTestCommand>
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{
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public CommandType CommandType => CommandType.SetAlphaTest;
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private bool _enable;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetBlendStateCommand : IGALCommand
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struct SetBlendStateCommand : IGALCommand, IGALCommand<SetBlendStateCommand>
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{
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public CommandType CommandType => CommandType.SetBlendState;
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private int _index;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetDepthBiasCommand : IGALCommand
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struct SetDepthBiasCommand : IGALCommand, IGALCommand<SetDepthBiasCommand>
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{
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public CommandType CommandType => CommandType.SetDepthBias;
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private PolygonModeMask _enables;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetDepthClampCommand : IGALCommand
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struct SetDepthClampCommand : IGALCommand, IGALCommand<SetDepthClampCommand>
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{
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public CommandType CommandType => CommandType.SetDepthClamp;
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private bool _clamp;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetDepthModeCommand : IGALCommand
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struct SetDepthModeCommand : IGALCommand, IGALCommand<SetDepthModeCommand>
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{
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public CommandType CommandType => CommandType.SetDepthMode;
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private DepthMode _mode;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetDepthTestCommand : IGALCommand
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struct SetDepthTestCommand : IGALCommand, IGALCommand<SetDepthTestCommand>
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{
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public CommandType CommandType => CommandType.SetDepthTest;
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private DepthTestDescriptor _depthTest;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetFaceCullingCommand : IGALCommand
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struct SetFaceCullingCommand : IGALCommand, IGALCommand<SetFaceCullingCommand>
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{
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public CommandType CommandType => CommandType.SetFaceCulling;
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private bool _enable;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetFrontFaceCommand : IGALCommand
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struct SetFrontFaceCommand : IGALCommand, IGALCommand<SetFrontFaceCommand>
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{
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public CommandType CommandType => CommandType.SetFrontFace;
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private FrontFace _frontFace;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetImageCommand : IGALCommand
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struct SetImageCommand : IGALCommand, IGALCommand<SetImageCommand>
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{
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public CommandType CommandType => CommandType.SetImage;
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private int _binding;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetIndexBufferCommand : IGALCommand
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struct SetIndexBufferCommand : IGALCommand, IGALCommand<SetIndexBufferCommand>
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{
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public CommandType CommandType => CommandType.SetIndexBuffer;
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private BufferRange _buffer;
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namespace Ryujinx.Graphics.GAL.Multithreading.Commands
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{
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struct SetLineParametersCommand : IGALCommand
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struct SetLineParametersCommand : IGALCommand, IGALCommand<SetLineParametersCommand>
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{
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public CommandType CommandType => CommandType.SetLineParameters;
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private float _width;
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|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetLogicOpStateCommand : IGALCommand
|
||||
struct SetLogicOpStateCommand : IGALCommand, IGALCommand<SetLogicOpStateCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetLogicOpState;
|
||||
private bool _enable;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetMultisampleStateCommand : IGALCommand
|
||||
struct SetMultisampleStateCommand : IGALCommand, IGALCommand<SetMultisampleStateCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetMultisampleState;
|
||||
private MultisampleDescriptor _multisample;
|
||||
|
|
|
@ -3,7 +3,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetPatchParametersCommand : IGALCommand
|
||||
struct SetPatchParametersCommand : IGALCommand, IGALCommand<SetPatchParametersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetPatchParameters;
|
||||
private int _vertices;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetPointParametersCommand : IGALCommand
|
||||
struct SetPointParametersCommand : IGALCommand, IGALCommand<SetPointParametersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetPointParameters;
|
||||
private float _size;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetPolygonModeCommand : IGALCommand
|
||||
struct SetPolygonModeCommand : IGALCommand, IGALCommand<SetPolygonModeCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetPolygonMode;
|
||||
private PolygonMode _frontMode;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetPrimitiveRestartCommand : IGALCommand
|
||||
struct SetPrimitiveRestartCommand : IGALCommand, IGALCommand<SetPrimitiveRestartCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetPrimitiveRestart;
|
||||
private bool _enable;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetPrimitiveTopologyCommand : IGALCommand
|
||||
struct SetPrimitiveTopologyCommand : IGALCommand, IGALCommand<SetPrimitiveTopologyCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetPrimitiveTopology;
|
||||
private PrimitiveTopology _topology;
|
||||
|
|
|
@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetProgramCommand : IGALCommand
|
||||
struct SetProgramCommand : IGALCommand, IGALCommand<SetProgramCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetProgram;
|
||||
private TableRef<IProgram> _program;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetRasterizerDiscardCommand : IGALCommand
|
||||
struct SetRasterizerDiscardCommand : IGALCommand, IGALCommand<SetRasterizerDiscardCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetRasterizerDiscard;
|
||||
private bool _discard;
|
||||
|
|
|
@ -3,7 +3,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetRenderTargetColorMasksCommand : IGALCommand
|
||||
struct SetRenderTargetColorMasksCommand : IGALCommand, IGALCommand<SetRenderTargetColorMasksCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetRenderTargetColorMasks;
|
||||
private SpanRef<uint> _componentMask;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetRenderTargetScaleCommand : IGALCommand
|
||||
struct SetRenderTargetScaleCommand : IGALCommand, IGALCommand<SetRenderTargetScaleCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetRenderTargetScale;
|
||||
private float _scale;
|
||||
|
|
|
@ -4,7 +4,7 @@ using System.Linq;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetRenderTargetsCommand : IGALCommand
|
||||
struct SetRenderTargetsCommand : IGALCommand, IGALCommand<SetRenderTargetsCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetRenderTargets;
|
||||
private TableRef<ITexture[]> _colors;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetScissorsCommand : IGALCommand
|
||||
struct SetScissorsCommand : IGALCommand, IGALCommand<SetScissorsCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetScissor;
|
||||
private SpanRef<Rectangle<int>> _scissors;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetStencilTestCommand : IGALCommand
|
||||
struct SetStencilTestCommand : IGALCommand, IGALCommand<SetStencilTestCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetStencilTest;
|
||||
private StencilTestDescriptor _stencilTest;
|
||||
|
|
|
@ -3,7 +3,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetStorageBuffersCommand : IGALCommand
|
||||
struct SetStorageBuffersCommand : IGALCommand, IGALCommand<SetStorageBuffersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetStorageBuffers;
|
||||
private SpanRef<BufferAssignment> _buffers;
|
||||
|
|
|
@ -4,7 +4,7 @@ using Ryujinx.Graphics.Shader;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetTextureAndSamplerCommand : IGALCommand
|
||||
struct SetTextureAndSamplerCommand : IGALCommand, IGALCommand<SetTextureAndSamplerCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetTextureAndSampler;
|
||||
private ShaderStage _stage;
|
||||
|
|
|
@ -3,7 +3,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetTransformFeedbackBuffersCommand : IGALCommand
|
||||
struct SetTransformFeedbackBuffersCommand : IGALCommand, IGALCommand<SetTransformFeedbackBuffersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetTransformFeedbackBuffers;
|
||||
private SpanRef<BufferRange> _buffers;
|
||||
|
|
|
@ -3,7 +3,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetUniformBuffersCommand : IGALCommand
|
||||
struct SetUniformBuffersCommand : IGALCommand, IGALCommand<SetUniformBuffersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetUniformBuffers;
|
||||
private SpanRef<BufferAssignment> _buffers;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetUserClipDistanceCommand : IGALCommand
|
||||
struct SetUserClipDistanceCommand : IGALCommand, IGALCommand<SetUserClipDistanceCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetUserClipDistance;
|
||||
private int _index;
|
||||
|
|
|
@ -3,7 +3,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetVertexAttribsCommand : IGALCommand
|
||||
struct SetVertexAttribsCommand : IGALCommand, IGALCommand<SetVertexAttribsCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetVertexAttribs;
|
||||
private SpanRef<VertexAttribDescriptor> _vertexAttribs;
|
||||
|
|
|
@ -3,7 +3,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetVertexBuffersCommand : IGALCommand
|
||||
struct SetVertexBuffersCommand : IGALCommand, IGALCommand<SetVertexBuffersCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetVertexBuffers;
|
||||
private SpanRef<VertexBufferDescriptor> _vertexBuffers;
|
||||
|
|
|
@ -3,7 +3,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct SetViewportsCommand : IGALCommand
|
||||
struct SetViewportsCommand : IGALCommand, IGALCommand<SetViewportsCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.SetViewports;
|
||||
private SpanRef<Viewport> _viewports;
|
||||
|
|
|
@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureCopyToCommand : IGALCommand
|
||||
struct TextureCopyToCommand : IGALCommand, IGALCommand<TextureCopyToCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureCopyTo;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
|
|
@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureCopyToScaledCommand : IGALCommand
|
||||
struct TextureCopyToScaledCommand : IGALCommand, IGALCommand<TextureCopyToScaledCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureCopyToScaled;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
|
|
@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureCopyToSliceCommand : IGALCommand
|
||||
struct TextureCopyToSliceCommand : IGALCommand, IGALCommand<TextureCopyToSliceCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureCopyToSlice;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
|
|
@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureCreateViewCommand : IGALCommand
|
||||
struct TextureCreateViewCommand : IGALCommand, IGALCommand<TextureCreateViewCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureCreateView;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
|
|
@ -4,7 +4,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureGetDataCommand : IGALCommand
|
||||
struct TextureGetDataCommand : IGALCommand, IGALCommand<TextureGetDataCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureGetData;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
|
|
@ -4,7 +4,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureGetDataSliceCommand : IGALCommand
|
||||
struct TextureGetDataSliceCommand : IGALCommand, IGALCommand<TextureGetDataSliceCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureGetDataSlice;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
|
|
@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureReleaseCommand : IGALCommand
|
||||
struct TextureReleaseCommand : IGALCommand, IGALCommand<TextureReleaseCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureRelease;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
|
|
@ -4,7 +4,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureSetDataCommand : IGALCommand
|
||||
struct TextureSetDataCommand : IGALCommand, IGALCommand<TextureSetDataCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureSetData;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
|
|
@ -4,7 +4,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureSetDataSliceCommand : IGALCommand
|
||||
struct TextureSetDataSliceCommand : IGALCommand, IGALCommand<TextureSetDataSliceCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureSetDataSlice;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
|
|
@ -4,7 +4,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureSetDataSliceRegionCommand : IGALCommand
|
||||
struct TextureSetDataSliceRegionCommand : IGALCommand, IGALCommand<TextureSetDataSliceRegionCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureSetDataSliceRegion;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
|
|
@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
||||
{
|
||||
struct TextureSetStorageCommand : IGALCommand
|
||||
struct TextureSetStorageCommand : IGALCommand, IGALCommand<TextureSetStorageCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureSetStorage;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct TextureBarrierCommand : IGALCommand
|
||||
struct TextureBarrierCommand : IGALCommand, IGALCommand<TextureBarrierCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureBarrier;
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct TextureBarrierTiledCommand : IGALCommand
|
||||
struct TextureBarrierTiledCommand : IGALCommand, IGALCommand<TextureBarrierTiledCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TextureBarrierTiled;
|
||||
|
||||
|
|
|
@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct TryHostConditionalRenderingCommand : IGALCommand
|
||||
struct TryHostConditionalRenderingCommand : IGALCommand, IGALCommand<TryHostConditionalRenderingCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TryHostConditionalRendering;
|
||||
private TableRef<ThreadedCounterEvent> _value;
|
||||
|
|
|
@ -3,7 +3,7 @@ using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct TryHostConditionalRenderingFlushCommand : IGALCommand
|
||||
struct TryHostConditionalRenderingFlushCommand : IGALCommand, IGALCommand<TryHostConditionalRenderingFlushCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.TryHostConditionalRenderingFlush;
|
||||
private TableRef<ThreadedCounterEvent> _value;
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands
|
||||
{
|
||||
struct UpdateRenderScaleCommand : IGALCommand
|
||||
struct UpdateRenderScaleCommand : IGALCommand, IGALCommand<UpdateRenderScaleCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.UpdateRenderScale;
|
||||
private SpanRef<float> _scales;
|
||||
|
|
|
@ -4,7 +4,7 @@ using System;
|
|||
|
||||
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Window
|
||||
{
|
||||
struct WindowPresentCommand : IGALCommand
|
||||
struct WindowPresentCommand : IGALCommand, IGALCommand<WindowPresentCommand>
|
||||
{
|
||||
public CommandType CommandType => CommandType.WindowPresent;
|
||||
private TableRef<ThreadedTexture> _texture;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue