[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address dotnet format CA1816 warnings * Fix new dotnet-format issues after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Remove redundant code * Rename generics * Address review feedback * Remove SetOrigin
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72 changed files with 1134 additions and 1230 deletions
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@ -7,7 +7,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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class BackgroundResource : IDisposable
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{
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private VulkanRenderer _gd;
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private readonly VulkanRenderer _gd;
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private Device _device;
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private CommandBufferPool _pool;
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@ -38,10 +38,7 @@ namespace Ryujinx.Graphics.Vulkan
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public PersistentFlushBuffer GetFlushBuffer()
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{
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if (_flushBuffer == null)
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{
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_flushBuffer = new PersistentFlushBuffer(_gd);
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}
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_flushBuffer ??= new PersistentFlushBuffer(_gd);
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return _flushBuffer;
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}
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@ -55,10 +52,10 @@ namespace Ryujinx.Graphics.Vulkan
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class BackgroundResources : IDisposable
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{
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private VulkanRenderer _gd;
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private readonly VulkanRenderer _gd;
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private Device _device;
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private Dictionary<Thread, BackgroundResource> _resources;
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private readonly Dictionary<Thread, BackgroundResource> _resources;
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public BackgroundResources(VulkanRenderer gd, Device device)
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{
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@ -89,8 +86,7 @@ namespace Ryujinx.Graphics.Vulkan
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lock (_resources)
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{
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BackgroundResource resource;
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if (!_resources.TryGetValue(thread, out resource))
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if (!_resources.TryGetValue(thread, out BackgroundResource resource))
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{
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Cleanup();
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