[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)

* dotnet format style --severity info

Some changes were manually reverted.

* dotnet format analyzers --serverity info

Some changes have been minimally adapted.

* Restore a few unused methods and variables

* Silence dotnet format IDE0060 warnings

* Silence dotnet format IDE0059 warnings

* Address dotnet format CA1816 warnings

* Fix new dotnet-format issues after rebase

* Address most dotnet format whitespace warnings

* Apply dotnet format whitespace formatting

A few of them have been manually reverted and the corresponding warning was silenced

* Format if-blocks correctly

* Another rebase, another dotnet format run

* Run dotnet format whitespace after rebase

* Run dotnet format style after rebase

* Run dotnet format analyzers after rebase

* Run dotnet format style after rebase

* Run dotnet format after rebase and remove unused usings

- analyzers
- style
- whitespace

* Disable 'prefer switch expression' rule

* Add comments to disabled warnings

* Simplify properties and array initialization, Use const when possible, Remove trailing commas

* Run dotnet format after rebase

* Address IDE0251 warnings

* Address a few disabled IDE0060 warnings

* Silence IDE0060 in .editorconfig

* Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas"

This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e.

* dotnet format whitespace after rebase

* First dotnet format pass

* Fix naming rule violations

* Remove redundant code

* Rename generics

* Address review feedback

* Remove SetOrigin
This commit is contained in:
TSRBerry 2023-07-01 12:31:42 +02:00 committed by GitHub
parent 12c5f6ee89
commit 801b71a128
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GPG key ID: 4AEE18F83AFDEB23
72 changed files with 1134 additions and 1230 deletions

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@ -17,9 +17,9 @@ namespace Ryujinx.Graphics.Vulkan
_api = api;
_device = device;
var fenceCreateInfo = new FenceCreateInfo()
var fenceCreateInfo = new FenceCreateInfo
{
SType = StructureType.FenceCreateInfo
SType = StructureType.FenceCreateInfo,
};
api.CreateFence(device, in fenceCreateInfo, null, out _fence).ThrowOnError();
@ -70,7 +70,7 @@ namespace Ryujinx.Graphics.Vulkan
{
Span<Fence> fences = stackalloc Fence[]
{
_fence
_fence,
};
FenceHelper.WaitAllIndefinitely(_api, _device, fences);
@ -80,7 +80,7 @@ namespace Ryujinx.Graphics.Vulkan
{
Span<Fence> fences = stackalloc Fence[]
{
_fence
_fence,
};
return FenceHelper.AllSignaled(_api, _device, fences);