[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address dotnet format CA1816 warnings * Fix new dotnet-format issues after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Remove redundant code * Rename generics * Address review feedback * Remove SetOrigin
This commit is contained in:
parent
12c5f6ee89
commit
801b71a128
72 changed files with 1134 additions and 1230 deletions
|
@ -2,6 +2,8 @@
|
|||
using Ryujinx.Graphics.GAL;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using Format = Silk.NET.Vulkan.Format;
|
||||
using PolygonMode = Silk.NET.Vulkan.PolygonMode;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
|
@ -16,15 +18,15 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
AttachmentDescription[] attachmentDescs = null;
|
||||
|
||||
var subpass = new SubpassDescription()
|
||||
var subpass = new SubpassDescription
|
||||
{
|
||||
PipelineBindPoint = PipelineBindPoint.Graphics
|
||||
PipelineBindPoint = PipelineBindPoint.Graphics,
|
||||
};
|
||||
|
||||
AttachmentReference* attachmentReferences = stackalloc AttachmentReference[MaxAttachments];
|
||||
|
||||
Span<int> attachmentIndices = stackalloc int[MaxAttachments];
|
||||
Span<Silk.NET.Vulkan.Format> attachmentFormats = stackalloc Silk.NET.Vulkan.Format[MaxAttachments];
|
||||
Span<Format> attachmentFormats = stackalloc Format[MaxAttachments];
|
||||
|
||||
int attachmentCount = 0;
|
||||
int colorCount = 0;
|
||||
|
@ -106,7 +108,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
fixed (AttachmentDescription* pAttachmentDescs = attachmentDescs)
|
||||
{
|
||||
var renderPassCreateInfo = new RenderPassCreateInfo()
|
||||
var renderPassCreateInfo = new RenderPassCreateInfo
|
||||
{
|
||||
SType = StructureType.RenderPassCreateInfo,
|
||||
PAttachments = pAttachmentDescs,
|
||||
|
@ -114,7 +116,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
PSubpasses = &subpass,
|
||||
SubpassCount = 1,
|
||||
PDependencies = &subpassDependency,
|
||||
DependencyCount = 1
|
||||
DependencyCount = 1,
|
||||
};
|
||||
|
||||
gd.Api.CreateRenderPass(device, renderPassCreateInfo, null, out var renderPass).ThrowOnError();
|
||||
|
@ -151,7 +153,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
public static PipelineState ToVulkanPipelineState(this ProgramPipelineState state, VulkanRenderer gd)
|
||||
{
|
||||
PipelineState pipeline = new PipelineState();
|
||||
PipelineState pipeline = new();
|
||||
pipeline.Initialize();
|
||||
|
||||
// It is assumed that Dynamic State is enabled when this conversion is used.
|
||||
|
@ -178,7 +180,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
pipeline.MaxDepthBounds = 0f; // Not implemented.
|
||||
|
||||
pipeline.PatchControlPoints = state.PatchControlPoints;
|
||||
pipeline.PolygonMode = Silk.NET.Vulkan.PolygonMode.Fill; // Not implemented.
|
||||
pipeline.PolygonMode = PolygonMode.Fill; // Not implemented.
|
||||
pipeline.PrimitiveRestartEnable = state.PrimitiveRestartEnable;
|
||||
pipeline.RasterizerDiscardEnable = state.RasterizerDiscard;
|
||||
pipeline.SamplesCount = (uint)state.SamplesCount;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue