[Ryujinx.Graphics.Vulkan] Address dotnet-format issues (#5378)
* dotnet format style --severity info Some changes were manually reverted. * dotnet format analyzers --serverity info Some changes have been minimally adapted. * Restore a few unused methods and variables * Silence dotnet format IDE0060 warnings * Silence dotnet format IDE0059 warnings * Address dotnet format CA1816 warnings * Fix new dotnet-format issues after rebase * Address most dotnet format whitespace warnings * Apply dotnet format whitespace formatting A few of them have been manually reverted and the corresponding warning was silenced * Format if-blocks correctly * Another rebase, another dotnet format run * Run dotnet format whitespace after rebase * Run dotnet format style after rebase * Run dotnet format analyzers after rebase * Run dotnet format style after rebase * Run dotnet format after rebase and remove unused usings - analyzers - style - whitespace * Disable 'prefer switch expression' rule * Add comments to disabled warnings * Simplify properties and array initialization, Use const when possible, Remove trailing commas * Run dotnet format after rebase * Address IDE0251 warnings * Address a few disabled IDE0060 warnings * Silence IDE0060 in .editorconfig * Revert "Simplify properties and array initialization, Use const when possible, Remove trailing commas" This reverts commit 9462e4136c0a2100dc28b20cf9542e06790aa67e. * dotnet format whitespace after rebase * First dotnet format pass * Fix naming rule violations * Remove redundant code * Rename generics * Address review feedback * Remove SetOrigin
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72 changed files with 1134 additions and 1230 deletions
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@ -22,12 +22,10 @@ namespace Ryujinx.Graphics.Vulkan
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public ulong Id8;
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public ulong Id9;
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private uint VertexAttributeDescriptionsCount => (byte)((Id6 >> 38) & 0xFF);
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private uint VertexBindingDescriptionsCount => (byte)((Id6 >> 46) & 0xFF);
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private uint ViewportsCount => (byte)((Id6 >> 54) & 0xFF);
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private uint ScissorsCount => (byte)(Id7 & 0xFF);
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private uint ColorBlendAttachmentStateCount => (byte)((Id7 >> 8) & 0xFF);
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private bool HasDepthStencil => ((Id7 >> 63) & 0x1) != 0UL;
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private readonly uint VertexAttributeDescriptionsCount => (byte)((Id6 >> 38) & 0xFF);
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private readonly uint VertexBindingDescriptionsCount => (byte)((Id6 >> 46) & 0xFF);
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private readonly uint ColorBlendAttachmentStateCount => (byte)((Id7 >> 8) & 0xFF);
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private readonly bool HasDepthStencil => ((Id7 >> 63) & 0x1) != 0UL;
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public Array32<VertexInputAttributeDescription> VertexAttributeDescriptions;
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public Array33<VertexInputBindingDescription> VertexBindingDescriptions;
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@ -37,7 +35,7 @@ namespace Ryujinx.Graphics.Vulkan
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public Array9<Format> AttachmentFormats;
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public uint AttachmentIntegerFormatMask;
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public override bool Equals(object obj)
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public readonly override bool Equals(object obj)
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{
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return obj is PipelineUid other && Equals(other);
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}
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@ -76,7 +74,7 @@ namespace Ryujinx.Graphics.Vulkan
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private static bool SequenceEqual<T>(ReadOnlySpan<T> x, ReadOnlySpan<T> y, uint count) where T : unmanaged
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{
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return MemoryMarshal.Cast<T, byte>(x.Slice(0, (int)count)).SequenceEqual(MemoryMarshal.Cast<T, byte>(y.Slice(0, (int)count)));
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return MemoryMarshal.Cast<T, byte>(x[..(int)count]).SequenceEqual(MemoryMarshal.Cast<T, byte>(y[..(int)count]));
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}
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public override int GetHashCode()
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