Add Support for Post Processing Effects (#3616)

* Add Post Processing Effects

* fix events and shader issues

* fix gtk upscale slider value

* fix bgra games

* don't swap swizzle if already swapped

* restore opengl texture state after effects run

* addressed review

* use single pipeline for smaa and fsr

* call finish on all pipelines

* addressed review

* attempt fix file case

* attempt fixing file case

* fix filter level tick frequency

* adjust filter slider margins

* replace fxaa shaders with original shader

* addressed review
This commit is contained in:
Emmanuel Hansen 2023-02-27 21:11:55 +00:00 committed by GitHub
parent 5d85468302
commit 80b4972139
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60 changed files with 21954 additions and 26 deletions

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@ -0,0 +1,15 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.Vulkan.Effects
{
[StructLayout(LayoutKind.Sequential, Pack = 4)]
internal struct SmaaConstants
{
public int QualityLow;
public int QualityMedium;
public int QualityHigh;
public int QualityUltra;
public float Width;
public float Height;
}
}