Change GPU errors to debug and reduce log messages

This commit is contained in:
gdkchan 2019-12-30 14:47:20 -03:00 committed by Thog
parent bacb278dc1
commit 80ff2eab29
8 changed files with 26 additions and 25 deletions

View file

@ -99,7 +99,7 @@ namespace Ryujinx.Graphics.OpenGL
{
if (!_program.IsLinked)
{
Logger.PrintError(LogClass.Gpu, "Dispatch error, shader not linked.");
Logger.PrintDebug(LogClass.Gpu, "Dispatch error, shader not linked.");
return;
}
@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.OpenGL
{
if (!_program.IsLinked)
{
Logger.PrintError(LogClass.Gpu, "Draw error, shader not linked.");
Logger.PrintDebug(LogClass.Gpu, "Draw error, shader not linked.");
return;
}
@ -221,7 +221,7 @@ namespace Ryujinx.Graphics.OpenGL
{
if (!_program.IsLinked)
{
Logger.PrintError(LogClass.Gpu, "Draw error, shader not linked.");
Logger.PrintDebug(LogClass.Gpu, "Draw error, shader not linked.");
return;
}