Change GPU errors to debug and reduce log messages
This commit is contained in:
parent
bacb278dc1
commit
80ff2eab29
8 changed files with 26 additions and 25 deletions
|
@ -99,7 +99,7 @@ namespace Ryujinx.Graphics.OpenGL
|
|||
{
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
Logger.PrintError(LogClass.Gpu, "Dispatch error, shader not linked.");
|
||||
Logger.PrintDebug(LogClass.Gpu, "Dispatch error, shader not linked.");
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -113,7 +113,7 @@ namespace Ryujinx.Graphics.OpenGL
|
|||
{
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
Logger.PrintError(LogClass.Gpu, "Draw error, shader not linked.");
|
||||
Logger.PrintDebug(LogClass.Gpu, "Draw error, shader not linked.");
|
||||
|
||||
return;
|
||||
}
|
||||
|
@ -221,7 +221,7 @@ namespace Ryujinx.Graphics.OpenGL
|
|||
{
|
||||
if (!_program.IsLinked)
|
||||
{
|
||||
Logger.PrintError(LogClass.Gpu, "Draw error, shader not linked.");
|
||||
Logger.PrintDebug(LogClass.Gpu, "Draw error, shader not linked.");
|
||||
|
||||
return;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue