Make sure blend is disabled if render target has integer format (#5122)

* Make sure blend is disabled if render target has integer format

* Change approach to avoid permanently mutating state
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gdkchan 2023-05-28 19:38:04 -03:00 committed by GitHub
parent 96d1f0da2d
commit 832a5e8852
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5 changed files with 49 additions and 0 deletions

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@ -21,6 +21,7 @@ namespace Ryujinx.Graphics.Vulkan
public uint[] AttachmentSamples { get; }
public VkFormat[] AttachmentFormats { get; }
public int[] AttachmentIndices { get; }
public uint AttachmentIntegerFormatMask { get; }
public int AttachmentsCount { get; }
public int MaxColorAttachmentIndex => AttachmentIndices.Length > 0 ? AttachmentIndices[AttachmentIndices.Length - 1] : -1;
@ -74,6 +75,7 @@ namespace Ryujinx.Graphics.Vulkan
int index = 0;
int bindIndex = 0;
uint attachmentIntegerFormatMask = 0;
foreach (ITexture color in colors)
{
@ -89,6 +91,11 @@ namespace Ryujinx.Graphics.Vulkan
AttachmentFormats[index] = texture.VkFormat;
AttachmentIndices[index] = bindIndex;
if (texture.Info.Format.IsInteger())
{
attachmentIntegerFormatMask |= 1u << bindIndex;
}
width = Math.Min(width, (uint)texture.Width);
height = Math.Min(height, (uint)texture.Height);
layers = Math.Min(layers, (uint)texture.Layers);
@ -102,6 +109,8 @@ namespace Ryujinx.Graphics.Vulkan
bindIndex++;
}
AttachmentIntegerFormatMask = attachmentIntegerFormatMask;
if (depthStencil is TextureView dsTexture && dsTexture.Valid)
{
_attachments[count - 1] = dsTexture.GetImageViewForAttachment();