Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
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c86aacde76
commit
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299 changed files with 12268 additions and 12276 deletions
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@ -6,11 +6,11 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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// TODO: Compute inside the Demangler
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public BaseNode Reference;
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private int Index;
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private int _index;
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public ForwardTemplateReference(int Index) : base(NodeType.ForwardTemplateReference)
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public ForwardTemplateReference(int index) : base(NodeType.ForwardTemplateReference)
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{
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this.Index = Index;
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_index = index;
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}
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public override string GetName()
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@ -18,14 +18,14 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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return Reference.GetName();
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}
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public override void PrintLeft(TextWriter Writer)
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public override void PrintLeft(TextWriter writer)
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{
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Reference.PrintLeft(Writer);
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Reference.PrintLeft(writer);
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}
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public override void PrintRight(TextWriter Writer)
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public override void PrintRight(TextWriter writer)
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{
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Reference.PrintRight(Writer);
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Reference.PrintRight(writer);
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}
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public override bool HasRightPart()
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