Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
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299 changed files with 12268 additions and 12276 deletions
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@ -6,19 +6,19 @@ namespace Ryujinx.HLE.HOS.Kernel
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{
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public LinkedList<KThread> WaitingThreads;
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public KSynchronizationObject(Horizon System) : base(System)
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public KSynchronizationObject(Horizon system) : base(system)
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{
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WaitingThreads = new LinkedList<KThread>();
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}
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public LinkedListNode<KThread> AddWaitingThread(KThread Thread)
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public LinkedListNode<KThread> AddWaitingThread(KThread thread)
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{
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return WaitingThreads.AddLast(Thread);
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return WaitingThreads.AddLast(thread);
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}
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public void RemoveWaitingThread(LinkedListNode<KThread> Node)
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public void RemoveWaitingThread(LinkedListNode<KThread> node)
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{
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WaitingThreads.Remove(Node);
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WaitingThreads.Remove(node);
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}
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public virtual void Signal()
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