Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
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c86aacde76
commit
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299 changed files with 12268 additions and 12276 deletions
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@ -11,88 +11,88 @@ namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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private const int DirectoryEntrySize = 0x310;
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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private List<DirectoryEntry> DirectoryEntries;
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private List<DirectoryEntry> _directoryEntries;
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private int CurrentItemIndex;
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private int _currentItemIndex;
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public event EventHandler<EventArgs> Disposed;
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public string DirectoryPath { get; private set; }
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public string DirectoryPath { get; }
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private IFileSystemProvider Provider;
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private IFileSystemProvider _provider;
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public IDirectory(string DirectoryPath, int Flags, IFileSystemProvider Provider)
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public IDirectory(string directoryPath, int flags, IFileSystemProvider provider)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, Read },
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{ 1, GetEntryCount }
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};
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this.Provider = Provider;
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this.DirectoryPath = DirectoryPath;
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_provider = provider;
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DirectoryPath = directoryPath;
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DirectoryEntries = new List<DirectoryEntry>();
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_directoryEntries = new List<DirectoryEntry>();
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if ((Flags & 1) != 0)
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if ((flags & 1) != 0)
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{
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DirectoryEntries.AddRange(Provider.GetDirectories(DirectoryPath));
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_directoryEntries.AddRange(provider.GetDirectories(directoryPath));
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}
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if ((Flags & 2) != 0)
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if ((flags & 2) != 0)
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{
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DirectoryEntries.AddRange(Provider.GetFiles(DirectoryPath));
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_directoryEntries.AddRange(provider.GetFiles(directoryPath));
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}
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CurrentItemIndex = 0;
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_currentItemIndex = 0;
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}
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// Read() -> (u64 count, buffer<nn::fssrv::sf::IDirectoryEntry, 6, 0> entries)
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public long Read(ServiceCtx Context)
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public long Read(ServiceCtx context)
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{
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long BufferPosition = Context.Request.ReceiveBuff[0].Position;
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long BufferLen = Context.Request.ReceiveBuff[0].Size;
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long bufferPosition = context.Request.ReceiveBuff[0].Position;
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long bufferLen = context.Request.ReceiveBuff[0].Size;
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int MaxReadCount = (int)(BufferLen / DirectoryEntrySize);
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int maxReadCount = (int)(bufferLen / DirectoryEntrySize);
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int Count = Math.Min(DirectoryEntries.Count - CurrentItemIndex, MaxReadCount);
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int count = Math.Min(_directoryEntries.Count - _currentItemIndex, maxReadCount);
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for (int Index = 0; Index < Count; Index++)
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for (int index = 0; index < count; index++)
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{
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long Position = BufferPosition + Index * DirectoryEntrySize;
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long position = bufferPosition + index * DirectoryEntrySize;
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WriteDirectoryEntry(Context, Position, DirectoryEntries[CurrentItemIndex++]);
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WriteDirectoryEntry(context, position, _directoryEntries[_currentItemIndex++]);
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}
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Context.ResponseData.Write((long)Count);
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context.ResponseData.Write((long)count);
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return 0;
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}
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private void WriteDirectoryEntry(ServiceCtx Context, long Position, DirectoryEntry Entry)
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private void WriteDirectoryEntry(ServiceCtx context, long position, DirectoryEntry entry)
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{
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for (int Offset = 0; Offset < 0x300; Offset += 8)
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for (int offset = 0; offset < 0x300; offset += 8)
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{
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Context.Memory.WriteInt64(Position + Offset, 0);
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context.Memory.WriteInt64(position + offset, 0);
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}
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byte[] NameBuffer = Encoding.UTF8.GetBytes(Path.GetFileName(Entry.Path));
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byte[] nameBuffer = Encoding.UTF8.GetBytes(Path.GetFileName(entry.Path));
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Context.Memory.WriteBytes(Position, NameBuffer);
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context.Memory.WriteBytes(position, nameBuffer);
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Context.Memory.WriteInt32(Position + 0x300, 0); //Padding?
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Context.Memory.WriteInt32(Position + 0x304, (byte)Entry.EntryType);
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Context.Memory.WriteInt64(Position + 0x308, Entry.Size);
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context.Memory.WriteInt32(position + 0x300, 0); //Padding?
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context.Memory.WriteInt32(position + 0x304, (byte)entry.EntryType);
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context.Memory.WriteInt64(position + 0x308, entry.Size);
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}
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// GetEntryCount() -> u64
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public long GetEntryCount(ServiceCtx Context)
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public long GetEntryCount(ServiceCtx context)
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{
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Context.ResponseData.Write((long)DirectoryEntries.Count);
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context.ResponseData.Write((long)_directoryEntries.Count);
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return 0;
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}
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