Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
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299 changed files with 12268 additions and 12276 deletions
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@ -6,35 +6,35 @@ namespace Ryujinx.HLE.HOS.Services.Ns
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{
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class IAddOnContentManager : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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public IAddOnContentManager()
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 2, CountAddOnContent },
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{ 3, ListAddOnContent }
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};
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}
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public static long CountAddOnContent(ServiceCtx Context)
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public static long CountAddOnContent(ServiceCtx context)
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{
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Context.ResponseData.Write(0);
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context.ResponseData.Write(0);
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Logger.PrintStub(LogClass.ServiceNs, "Stubbed.");
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return 0;
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}
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public static long ListAddOnContent(ServiceCtx Context)
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public static long ListAddOnContent(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceNs, "Stubbed.");
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//TODO: This is supposed to write a u32 array aswell.
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//It's unknown what it contains.
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Context.ResponseData.Write(0);
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context.ResponseData.Write(0);
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return 0;
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}
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