Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
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299 changed files with 12268 additions and 12276 deletions
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@ -4,57 +4,57 @@ namespace Ryujinx.HLE.HOS.Services.Android
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{
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struct GbpBuffer
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{
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public int Magic { get; private set; }
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public int Width { get; private set; }
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public int Height { get; private set; }
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public int Stride { get; private set; }
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public int Format { get; private set; }
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public int Usage { get; private set; }
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public int Magic { get; }
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public int Width { get; }
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public int Height { get; }
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public int Stride { get; }
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public int Format { get; }
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public int Usage { get; }
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public int Pid { get; private set; }
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public int RefCount { get; private set; }
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public int Pid { get; }
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public int RefCount { get; }
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public int FdsCount { get; private set; }
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public int IntsCount { get; private set; }
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public int FdsCount { get; }
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public int IntsCount { get; }
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public byte[] RawData { get; private set; }
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public byte[] RawData { get; }
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public int Size => RawData.Length + 10 * 4;
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public GbpBuffer(BinaryReader Reader)
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public GbpBuffer(BinaryReader reader)
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{
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Magic = Reader.ReadInt32();
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Width = Reader.ReadInt32();
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Height = Reader.ReadInt32();
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Stride = Reader.ReadInt32();
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Format = Reader.ReadInt32();
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Usage = Reader.ReadInt32();
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Magic = reader.ReadInt32();
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Width = reader.ReadInt32();
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Height = reader.ReadInt32();
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Stride = reader.ReadInt32();
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Format = reader.ReadInt32();
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Usage = reader.ReadInt32();
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Pid = Reader.ReadInt32();
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RefCount = Reader.ReadInt32();
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Pid = reader.ReadInt32();
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RefCount = reader.ReadInt32();
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FdsCount = Reader.ReadInt32();
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IntsCount = Reader.ReadInt32();
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FdsCount = reader.ReadInt32();
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IntsCount = reader.ReadInt32();
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RawData = Reader.ReadBytes((FdsCount + IntsCount) * 4);
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RawData = reader.ReadBytes((FdsCount + IntsCount) * 4);
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}
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public void Write(BinaryWriter Writer)
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public void Write(BinaryWriter writer)
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{
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Writer.Write(Magic);
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Writer.Write(Width);
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Writer.Write(Height);
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Writer.Write(Stride);
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Writer.Write(Format);
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Writer.Write(Usage);
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writer.Write(Magic);
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writer.Write(Width);
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writer.Write(Height);
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writer.Write(Stride);
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writer.Write(Format);
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writer.Write(Usage);
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Writer.Write(Pid);
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Writer.Write(RefCount);
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writer.Write(Pid);
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writer.Write(RefCount);
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Writer.Write(FdsCount);
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Writer.Write(IntsCount);
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writer.Write(FdsCount);
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writer.Write(IntsCount);
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Writer.Write(RawData);
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writer.Write(RawData);
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}
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}
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}
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