Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
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299 changed files with 12268 additions and 12276 deletions
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@ -2,15 +2,15 @@ namespace Ryujinx.HLE.Input
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{
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public enum HidControllerId
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{
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CONTROLLER_PLAYER_1 = 0,
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CONTROLLER_PLAYER_2 = 1,
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CONTROLLER_PLAYER_3 = 2,
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CONTROLLER_PLAYER_4 = 3,
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CONTROLLER_PLAYER_5 = 4,
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CONTROLLER_PLAYER_6 = 5,
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CONTROLLER_PLAYER_7 = 6,
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CONTROLLER_PLAYER_8 = 7,
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CONTROLLER_HANDHELD = 8,
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CONTROLLER_UNKNOWN = 9
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ControllerPlayer1 = 0,
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ControllerPlayer2 = 1,
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ControllerPlayer3 = 2,
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ControllerPlayer4 = 3,
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ControllerPlayer5 = 4,
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ControllerPlayer6 = 5,
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ControllerPlayer7 = 6,
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ControllerPlayer8 = 7,
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ControllerHandheld = 8,
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ControllerUnknown = 9
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}
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}
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