Adjust naming conventions and general refactoring in HLE Project (#490)
* Rename enum fields
* Naming conventions
* Remove unneeded ".this"
* Remove unneeded semicolons
* Remove unused Usings
* Don't use var
* Remove unneeded enum underlying types
* Explicitly label class visibility
* Remove unneeded @ prefixes
* Remove unneeded commas
* Remove unneeded if expressions
* Method doesn't use unsafe code
* Remove unneeded casts
* Initialized objects don't need an empty constructor
* Remove settings from DotSettings
* Revert "Explicitly label class visibility"
This reverts commit ad5eb5787c
.
* Small changes
* Revert external enum renaming
* Changes from feedback
* Remove unneeded property setters
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299 changed files with 12268 additions and 12276 deletions
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@ -4,19 +4,19 @@ namespace Ryujinx.HLE.Loaders.Npdm
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{
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class KernelAccessControl
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{
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public int[] Capabilities { get; private set; }
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public int[] Capabilities { get; }
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public KernelAccessControl(Stream Stream, int Offset, int Size)
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public KernelAccessControl(Stream stream, int offset, int size)
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{
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Stream.Seek(Offset, SeekOrigin.Begin);
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stream.Seek(offset, SeekOrigin.Begin);
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Capabilities = new int[Size / 4];
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Capabilities = new int[size / 4];
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BinaryReader Reader = new BinaryReader(Stream);
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BinaryReader reader = new BinaryReader(stream);
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for (int Index = 0; Index < Capabilities.Length; Index++)
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for (int index = 0; index < Capabilities.Length; index++)
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{
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Capabilities[Index] = Reader.ReadInt32();
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Capabilities[index] = reader.ReadInt32();
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}
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}
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}
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