Implement support for page sizes > 4KB (#4252)
* Implement support for page sizes > 4KB * Check and work around more alignment issues * Was not meant to change this * Use MemoryBlock.GetPageSize() value for signal handler code * Do not take the path for private allocations if host supports 4KB pages * Add Flags attribute on MemoryMapFlags * Fix dirty region size with 16kb pages Would accidentally report a size that was too high (generally 16k instead of 4k, uploading 4x as much data) Co-authored-by: riperiperi <rhy3756547@hotmail.com>
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@ -21,6 +21,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
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private IVirtualMemoryManagerTracked _cpuMemory;
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private int _referenceCount;
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/// <summary>
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/// Indicates whenever the memory manager supports 4KB pages.
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/// </summary>
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public bool Supports4KBPages => _cpuMemory.Supports4KBPages;
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/// <summary>
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/// In-memory shader cache.
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/// </summary>
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