Fix BC6 Signed/Unsigned float texture formats
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3 changed files with 4 additions and 4 deletions
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@ -70,8 +70,8 @@ namespace Ryujinx.Graphics.Gpu.Image
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{ 0x124a8, new FormatInfo(Format.Bc5Snorm, 4, 4, 16) },
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{ 0x24917, new FormatInfo(Format.Bc7Unorm, 4, 4, 16) },
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{ 0xa4917, new FormatInfo(Format.Bc7Srgb, 4, 4, 16) },
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{ 0x7ff90, new FormatInfo(Format.Bc6HUfloat, 4, 4, 16) },
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{ 0x7ff91, new FormatInfo(Format.Bc6HSfloat, 4, 4, 16) },
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{ 0x7ff90, new FormatInfo(Format.Bc6HSfloat, 4, 4, 16) },
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{ 0x7ff91, new FormatInfo(Format.Bc6HUfloat, 4, 4, 16) },
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{ 0x24940, new FormatInfo(Format.Astc4x4Unorm, 4, 4, 16) },
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{ 0x24950, new FormatInfo(Format.Astc5x4Unorm, 5, 4, 16) },
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{ 0x24941, new FormatInfo(Format.Astc5x5Unorm, 5, 5, 16) },
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