Implement B5G6R5Unorm, BGR5A1Unorm, RGBA32Uint, R16Unorm and Z16 texture format. Fix BC6H_UF16 from Unorm to Sfloat (#417)

* Implement B5G6R5Unorm & BGR5A1Unorm

* Implement RGBA32Uint

* Implement R16Unorm & Z16 texture format

* Fix BC6H_UF16 from Unorm to Sfloat
This commit is contained in:
HorrorTroll 2018-09-17 07:24:56 +07:00 committed by Thomas Guillemard
parent 46a11460d4
commit 8a78a703f2
3 changed files with 38 additions and 32 deletions

View file

@ -26,6 +26,7 @@ namespace Ryujinx.Graphics.Gal
Z24S8 = 0x29,
ZF32 = 0x2f,
ZF32_X24S8 = 0x30,
Z16 = 0x3a,
Astc2D4x4 = 0x40,
Astc2D5x5 = 0x41,
Astc2D6x6 = 0x42,