Implement B5G6R5Unorm, BGR5A1Unorm, RGBA32Uint, R16Unorm and Z16 texture format. Fix BC6H_UF16 from Unorm to Sfloat (#417)
* Implement B5G6R5Unorm & BGR5A1Unorm * Implement RGBA32Uint * Implement R16Unorm & Z16 texture format * Fix BC6H_UF16 from Unorm to Sfloat
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3 changed files with 38 additions and 32 deletions
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@ -26,6 +26,7 @@ namespace Ryujinx.Graphics.Gal
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Z24S8 = 0x29,
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ZF32 = 0x2f,
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ZF32_X24S8 = 0x30,
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Z16 = 0x3a,
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Astc2D4x4 = 0x40,
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Astc2D5x5 = 0x41,
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Astc2D6x6 = 0x42,
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