Vulkan: Add workarounds for MoltenVK (#4202)
* Add MVK basics. * Use appropriate output attribute types * 4kb vertex alignment, bunch of fixes * Add reduced shader precision mode for mvk. * Disable ASTC on MVK for now * Only request robustnes2 when it is available. * It's just the one feature actually * Add triangle fan conversion * Allow NullDescriptor on MVK for some reason. * Force safe blit on MoltenVK * Use ASTC only when formats are all available. * Disable multilevel 3d texture views * Filter duplicate render targets (on backend) * Add Automatic MoltenVK Configuration * Do not create color attachment views with formats that are not RT compatible * Make sure that the host format matches the vertex shader input types for invalid/unknown guest formats * FIx rebase for Vertex Attrib State * Fix 4b alignment for vertex * Use asynchronous queue submits for MVK * Ensure color clear shader has correct output type * Update MoltenVK config * Always use MoltenVK workarounds on MacOS * Make MVK supersede all vendors * Fix rebase * Various fixes on rebase * Get portability flags from extension * Fix some minor rebasing issues * Style change * Use LibraryImport for MVKConfiguration * Rename MoltenVK vendor to Apple Intel and AMD GPUs on moltenvk report with the those vendors - only apple silicon reports with vendor 0x106B. * Fix features2 rebase conflict * Rename fragment output type * Add missing check for fragment output types Might have caused the crash in MK8 * Only do fragment output specialization on MoltenVK * Avoid copy when passing capabilities * Self feedback * Address feedback Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: nastys <nastys@users.noreply.github.com>
This commit is contained in:
parent
30862b5ffd
commit
8fa248ceb4
36 changed files with 739 additions and 61 deletions
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@ -140,6 +140,25 @@ namespace Ryujinx.Graphics.Vulkan
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return _attachments[index];
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}
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public ComponentType GetAttachmentComponentType(int index)
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{
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if (_colors != null && (uint)index < _colors.Length)
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{
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var format = _colors[index].Info.Format;
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if (format.IsSint())
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{
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return ComponentType.SignedInteger;
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}
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else if (format.IsUint())
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{
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return ComponentType.UnsignedInteger;
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}
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}
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return ComponentType.Float;
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}
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public bool IsValidColorAttachment(int bindIndex)
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{
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return (uint)bindIndex < Constants.MaxRenderTargets && (_validColorAttachments & (1u << bindIndex)) != 0;
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@ -1,7 +1,20 @@
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using Silk.NET.Vulkan;
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using System;
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namespace Ryujinx.Graphics.Vulkan
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{
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[Flags]
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enum PortabilitySubsetFlags
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{
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None = 0,
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VertexBufferAlignment4B = 1,
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NoTriangleFans = 1 << 1,
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NoPointMode = 1 << 2,
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No3DImageView = 1 << 3,
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NoLodBias = 1 << 4
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}
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readonly struct HardwareCapabilities
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{
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public readonly bool SupportsIndexTypeUint8;
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@ -23,6 +36,7 @@ namespace Ryujinx.Graphics.Vulkan
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public readonly uint MaxSubgroupSize;
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public readonly ShaderStageFlags RequiredSubgroupSizeStages;
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public readonly SampleCountFlags SupportedSampleCounts;
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public readonly PortabilitySubsetFlags PortabilitySubset;
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public HardwareCapabilities(
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bool supportsIndexTypeUint8,
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@ -43,7 +57,8 @@ namespace Ryujinx.Graphics.Vulkan
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uint minSubgroupSize,
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uint maxSubgroupSize,
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ShaderStageFlags requiredSubgroupSizeStages,
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SampleCountFlags supportedSampleCounts)
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SampleCountFlags supportedSampleCounts,
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PortabilitySubsetFlags portabilitySubset)
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{
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SupportsIndexTypeUint8 = supportsIndexTypeUint8;
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SupportsCustomBorderColor = supportsCustomBorderColor;
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@ -64,6 +79,7 @@ namespace Ryujinx.Graphics.Vulkan
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MaxSubgroupSize = maxSubgroupSize;
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RequiredSubgroupSizeStages = requiredSubgroupSizeStages;
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SupportedSampleCounts = supportedSampleCounts;
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PortabilitySubset = portabilitySubset;
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}
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}
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}
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@ -9,6 +9,13 @@ using VkFormat = Silk.NET.Vulkan.Format;
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namespace Ryujinx.Graphics.Vulkan
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{
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enum ComponentType
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{
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Float,
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SignedInteger,
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UnsignedInteger
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}
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class HelperShader : IDisposable
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{
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private const int UniformBufferAlignment = 256;
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@ -18,7 +25,9 @@ namespace Ryujinx.Graphics.Vulkan
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private readonly ISampler _samplerNearest;
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private readonly IProgram _programColorBlit;
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private readonly IProgram _programColorBlitClearAlpha;
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private readonly IProgram _programColorClear;
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private readonly IProgram _programColorClearF;
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private readonly IProgram _programColorClearSI;
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private readonly IProgram _programColorClearUI;
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private readonly IProgram _programStrideChange;
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private readonly IProgram _programConvertIndexBuffer;
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private readonly IProgram _programConvertIndirectData;
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@ -63,10 +72,22 @@ namespace Ryujinx.Graphics.Vulkan
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Array.Empty<int>(),
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Array.Empty<int>());
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_programColorClear = gd.CreateProgramWithMinimalLayout(new[]
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_programColorClearF = gd.CreateProgramWithMinimalLayout(new[]
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{
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new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, colorBlitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
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new ShaderSource(ShaderBinaries.ColorClearFragmentShaderSource, colorClearFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
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new ShaderSource(ShaderBinaries.ColorClearFFragmentShaderSource, colorClearFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
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});
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_programColorClearSI = gd.CreateProgramWithMinimalLayout(new[]
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{
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new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, colorBlitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
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new ShaderSource(ShaderBinaries.ColorClearSIFragmentShaderSource, colorClearFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
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});
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_programColorClearUI = gd.CreateProgramWithMinimalLayout(new[]
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{
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new ShaderSource(ShaderBinaries.ColorClearVertexShaderSource, colorBlitVertexBindings, ShaderStage.Vertex, TargetLanguage.Spirv),
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new ShaderSource(ShaderBinaries.ColorClearUIFragmentShaderSource, colorClearFragmentBindings, ShaderStage.Fragment, TargetLanguage.Spirv),
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});
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var strideChangeBindings = new ShaderBindings(
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@ -242,6 +263,7 @@ namespace Ryujinx.Graphics.Vulkan
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int dstWidth,
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int dstHeight,
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VkFormat dstFormat,
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ComponentType type,
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Rectangle<int> scissor)
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{
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const int ClearColorBufferSize = 16;
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@ -273,7 +295,22 @@ namespace Ryujinx.Graphics.Vulkan
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scissors[0] = scissor;
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_pipeline.SetProgram(_programColorClear);
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IProgram program;
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if (type == ComponentType.SignedInteger)
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{
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program = _programColorClearSI;
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}
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else if (type == ComponentType.UnsignedInteger)
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{
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program = _programColorClearUI;
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}
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else
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{
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program = _programColorClearF;
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}
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_pipeline.SetProgram(program);
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_pipeline.SetRenderTarget(dst, (uint)dstWidth, (uint)dstHeight, false, dstFormat);
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_pipeline.SetRenderTargetColorMasks(new uint[] { componentMask });
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_pipeline.SetViewports(viewports, false);
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@ -948,7 +985,9 @@ namespace Ryujinx.Graphics.Vulkan
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{
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_programColorBlitClearAlpha.Dispose();
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_programColorBlit.Dispose();
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_programColorClear.Dispose();
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_programColorClearF.Dispose();
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_programColorClearSI.Dispose();
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_programColorClearUI.Dispose();
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_programStrideChange.Dispose();
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_programConvertIndexBuffer.Dispose();
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_programConvertIndirectData.Dispose();
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104
Ryujinx.Graphics.Vulkan/MoltenVK/MVKConfiguration.cs
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104
Ryujinx.Graphics.Vulkan/MoltenVK/MVKConfiguration.cs
Normal file
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@ -0,0 +1,104 @@
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using System;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Graphics.Vulkan.MoltenVK
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{
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enum MVKConfigLogLevel : int
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{
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None = 0,
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Error = 1,
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Warning = 2,
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Info = 3,
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Debug = 4
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}
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enum MVKConfigTraceVulkanCalls : int
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{
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None = 0,
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Enter = 1,
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EnterExit = 2,
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Duration = 3
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}
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enum MVKConfigAutoGPUCaptureScope : int
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{
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None = 0,
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Device = 1,
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Frame = 2
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}
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[Flags]
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enum MVKConfigAdvertiseExtensions : int
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{
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All = 0x00000001,
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MoltenVK = 0x00000002,
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WSI = 0x00000004,
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Portability = 0x00000008
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}
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enum MVKVkSemaphoreSupportStyle : int
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{
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MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE = 0,
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MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS_WHERE_SAFE = 1,
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MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_METAL_EVENTS = 2,
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MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_CALLBACK = 3,
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MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_MAX_ENUM = 0x7FFFFFFF
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}
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readonly struct Bool32
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{
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uint Value { get; }
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public Bool32(uint value)
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{
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Value = value;
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}
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public Bool32(bool value)
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{
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Value = value ? 1u : 0u;
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}
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public static implicit operator bool(Bool32 val) => val.Value == 1;
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public static implicit operator Bool32(bool val) => new Bool32(val);
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}
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[StructLayout(LayoutKind.Sequential)]
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struct MVKConfiguration
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{
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public Bool32 DebugMode;
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public Bool32 ShaderConversionFlipVertexY;
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public Bool32 SynchronousQueueSubmits;
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public Bool32 PrefillMetalCommandBuffers;
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public uint MaxActiveMetalCommandBuffersPerQueue;
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public Bool32 SupportLargeQueryPools;
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public Bool32 PresentWithCommandBuffer;
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public Bool32 SwapchainMagFilterUseNearest;
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public ulong MetalCompileTimeout;
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public Bool32 PerformanceTracking;
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public uint PerformanceLoggingFrameCount;
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public Bool32 DisplayWatermark;
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public Bool32 SpecializedQueueFamilies;
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public Bool32 SwitchSystemGPU;
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public Bool32 FullImageViewSwizzle;
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public uint DefaultGPUCaptureScopeQueueFamilyIndex;
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public uint DefaultGPUCaptureScopeQueueIndex;
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public Bool32 FastMathEnabled;
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public MVKConfigLogLevel LogLevel;
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public MVKConfigTraceVulkanCalls TraceVulkanCalls;
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public Bool32 ForceLowPowerGPU;
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public Bool32 SemaphoreUseMTLFence;
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public MVKVkSemaphoreSupportStyle SemaphoreSupportStyle;
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public MVKConfigAutoGPUCaptureScope AutoGPUCaptureScope;
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public IntPtr AutoGPUCaptureOutputFilepath;
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public Bool32 Texture1DAs2D;
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public Bool32 PreallocateDescriptors;
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public Bool32 UseCommandPooling;
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public Bool32 UseMTLHeap;
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public Bool32 LogActivityPerformanceInline;
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public uint ApiVersionToAdvertise;
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public MVKConfigAdvertiseExtensions AdvertiseExtensions;
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public Bool32 ResumeLostDevice;
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public Bool32 UseMetalArgumentBuffers;
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}
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}
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31
Ryujinx.Graphics.Vulkan/MoltenVK/MVKInitialization.cs
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31
Ryujinx.Graphics.Vulkan/MoltenVK/MVKInitialization.cs
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@ -0,0 +1,31 @@
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using Silk.NET.Vulkan;
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using System;
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using System.Runtime.Versioning;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Graphics.Vulkan.MoltenVK
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{
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[SupportedOSPlatform("macos")]
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public static partial class MVKInitialization
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{
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[LibraryImport("libMoltenVK.dylib")]
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private static partial Result vkGetMoltenVKConfigurationMVK(IntPtr unusedInstance, out MVKConfiguration config, in IntPtr configSize);
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[LibraryImport("libMoltenVK.dylib")]
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private static partial Result vkSetMoltenVKConfigurationMVK(IntPtr unusedInstance, in MVKConfiguration config, in IntPtr configSize);
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public static void Initialize()
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{
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var configSize = (IntPtr)Marshal.SizeOf<MVKConfiguration>();
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vkGetMoltenVKConfigurationMVK(IntPtr.Zero, out MVKConfiguration config, configSize);
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config.UseMetalArgumentBuffers = true;
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config.SemaphoreSupportStyle = MVKVkSemaphoreSupportStyle.MVK_CONFIG_VK_SEMAPHORE_SUPPORT_STYLE_SINGLE_QUEUE;
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config.SynchronousQueueSubmits = false;
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vkSetMoltenVKConfigurationMVK(IntPtr.Zero, config, configSize);
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}
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}
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}
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@ -2,6 +2,7 @@
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using Ryujinx.Graphics.Shader;
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using Silk.NET.Vulkan;
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using System;
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using System.Linq;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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@ -50,6 +51,11 @@ namespace Ryujinx.Graphics.Vulkan
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private Auto<DisposableRenderPass> _renderPass;
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private int _writtenAttachmentCount;
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private bool _framebufferUsingColorWriteMask;
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private ITexture[] _preMaskColors;
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private ITexture _preMaskDepthStencil;
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private readonly DescriptorSetUpdater _descriptorSetUpdater;
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private IndexBufferState _indexBuffer;
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@ -905,22 +911,35 @@ namespace Ryujinx.Graphics.Vulkan
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}
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}
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SignalStateChange();
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if (writtenAttachments != _writtenAttachmentCount)
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if (_framebufferUsingColorWriteMask)
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{
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SignalAttachmentChange();
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_writtenAttachmentCount = writtenAttachments;
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SetRenderTargetsInternal(_preMaskColors, _preMaskDepthStencil, true);
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}
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else
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{
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SignalStateChange();
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if (writtenAttachments != _writtenAttachmentCount)
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{
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SignalAttachmentChange();
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_writtenAttachmentCount = writtenAttachments;
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}
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}
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}
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private void SetRenderTargetsInternal(ITexture[] colors, ITexture depthStencil, bool filterWriteMasked)
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{
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FramebufferParams?.UpdateModifications();
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CreateFramebuffer(colors, depthStencil, filterWriteMasked);
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CreateRenderPass();
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SignalStateChange();
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SignalAttachmentChange();
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}
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public void SetRenderTargets(ITexture[] colors, ITexture depthStencil)
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{
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FramebufferParams?.UpdateModifications();
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CreateFramebuffer(colors, depthStencil);
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CreateRenderPass();
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SignalStateChange();
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SignalAttachmentChange();
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_framebufferUsingColorWriteMask = false;
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SetRenderTargetsInternal(colors, depthStencil, Gd.IsTBDR);
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}
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public void SetRenderTargetScale(float scale)
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@ -1102,7 +1121,7 @@ namespace Ryujinx.Graphics.Vulkan
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int vbSize = vertexBuffer.Buffer.Size;
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if (Gd.Vendor == Vendor.Amd && vertexBuffer.Stride > 0)
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if (Gd.Vendor == Vendor.Amd && !Gd.IsMoltenVk && vertexBuffer.Stride > 0)
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{
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// AMD has a bug where if offset + stride * count is greater than
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// the size, then the last attribute will have the wrong value.
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@ -1119,7 +1138,8 @@ namespace Ryujinx.Graphics.Vulkan
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|
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buffer.Dispose();
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if ((vertexBuffer.Stride % FormatExtensions.MaxBufferFormatScalarSize) == 0)
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if (!Gd.Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.VertexBufferAlignment4B) &&
|
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(vertexBuffer.Stride % FormatExtensions.MaxBufferFormatScalarSize) == 0)
|
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{
|
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buffer = new VertexBufferState(
|
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vb,
|
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@ -1259,8 +1279,62 @@ namespace Ryujinx.Graphics.Vulkan
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_currentPipelineHandle = 0;
|
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}
|
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|
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private void CreateFramebuffer(ITexture[] colors, ITexture depthStencil)
|
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private void CreateFramebuffer(ITexture[] colors, ITexture depthStencil, bool filterWriteMasked)
|
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{
|
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if (filterWriteMasked)
|
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{
|
||||
// TBDR GPUs don't work properly if the same attachment is bound to multiple targets,
|
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// due to each attachment being a copy of the real attachment, rather than a direct write.
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|
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// Just try to remove duplicate attachments.
|
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// Save a copy of the array to rebind when mask changes.
|
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|
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void maskOut()
|
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{
|
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if (!_framebufferUsingColorWriteMask)
|
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{
|
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_preMaskColors = colors.ToArray();
|
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_preMaskDepthStencil = depthStencil;
|
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}
|
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|
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// If true, then the framebuffer must be recreated when the mask changes.
|
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_framebufferUsingColorWriteMask = true;
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}
|
||||
|
||||
// Look for textures that are masked out.
|
||||
|
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for (int i = 0; i < colors.Length; i++)
|
||||
{
|
||||
if (colors[i] == null)
|
||||
{
|
||||
continue;
|
||||
}
|
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|
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ref var vkBlend = ref _newState.Internal.ColorBlendAttachmentState[i];
|
||||
|
||||
for (int j = 0; j < i; j++)
|
||||
{
|
||||
// Check each binding for a duplicate binding before it.
|
||||
|
||||
if (colors[i] == colors[j])
|
||||
{
|
||||
// Prefer the binding with no write mask.
|
||||
ref var vkBlend2 = ref _newState.Internal.ColorBlendAttachmentState[j];
|
||||
if (vkBlend.ColorWriteMask == 0)
|
||||
{
|
||||
colors[i] = null;
|
||||
maskOut();
|
||||
}
|
||||
else if (vkBlend2.ColorWriteMask == 0)
|
||||
{
|
||||
colors[j] = null;
|
||||
maskOut();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
FramebufferParams = new FramebufferParams(Device, colors, depthStencil);
|
||||
UpdatePipelineAttachmentFormats();
|
||||
}
|
||||
|
|
|
@ -79,6 +79,7 @@ namespace Ryujinx.Graphics.Vulkan
|
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(int)FramebufferParams.Width,
|
||||
(int)FramebufferParams.Height,
|
||||
FramebufferParams.AttachmentFormats[index],
|
||||
FramebufferParams.GetAttachmentComponentType(index),
|
||||
ClearScissor);
|
||||
}
|
||||
else
|
||||
|
|
|
@ -0,0 +1,9 @@
|
|||
#version 450 core
|
||||
|
||||
layout (location = 0) in vec4 clear_colour;
|
||||
layout (location = 0) out ivec4 colour;
|
||||
|
||||
void main()
|
||||
{
|
||||
colour = floatBitsToInt(clear_colour);
|
||||
}
|
|
@ -0,0 +1,9 @@
|
|||
#version 450 core
|
||||
|
||||
layout (location = 0) in vec4 clear_colour;
|
||||
layout (location = 0) out uvec4 colour;
|
||||
|
||||
void main()
|
||||
{
|
||||
colour = floatBitsToUint(clear_colour);
|
||||
}
|
|
@ -431,7 +431,7 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
|
|||
0x3C, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||
};
|
||||
|
||||
public static readonly byte[] ColorClearFragmentShaderSource = new byte[]
|
||||
public static readonly byte[] ColorClearFFragmentShaderSource = new byte[]
|
||||
{
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
|
||||
|
@ -459,6 +459,68 @@ namespace Ryujinx.Graphics.Vulkan.Shaders
|
|||
0x0C, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||
};
|
||||
|
||||
public static readonly byte[] ColorClearSIFragmentShaderSource = new byte[]
|
||||
{
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||
0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x63, 0x6F, 0x6C, 0x6F,
|
||||
0x75, 0x72, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x63, 0x6C, 0x65, 0x61,
|
||||
0x72, 0x5F, 0x63, 0x6F, 0x6C, 0x6F, 0x75, 0x72, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||
0x09, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||
0x0D, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x3B, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x16, 0x00, 0x03, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||
0x0B, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||
0x0E, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||
};
|
||||
|
||||
public static readonly byte[] ColorClearUIFragmentShaderSource = new byte[]
|
||||
{
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x06, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x47, 0x4C, 0x53, 0x4C, 0x2E, 0x73, 0x74, 0x64, 0x2E, 0x34, 0x35, 0x30,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x07, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||
0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x03, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0xC2, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6D, 0x61, 0x69, 0x6E,
|
||||
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x09, 0x00, 0x00, 0x00, 0x63, 0x6F, 0x6C, 0x6F,
|
||||
0x75, 0x72, 0x00, 0x00, 0x05, 0x00, 0x06, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x63, 0x6C, 0x65, 0x61,
|
||||
0x72, 0x5F, 0x63, 0x6F, 0x6C, 0x6F, 0x75, 0x72, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||
0x09, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00,
|
||||
0x0D, 0x00, 0x00, 0x00, 0x1E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x15, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x17, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x20, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x3B, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x16, 0x00, 0x03, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x17, 0x00, 0x04, 0x00,
|
||||
0x0B, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x3B, 0x00, 0x04, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0xF8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3D, 0x00, 0x04, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||
0x0E, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x7C, 0x00, 0x04, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x03, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0xFD, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00,
|
||||
};
|
||||
|
||||
public static readonly byte[] ColorClearVertexShaderSource = new byte[]
|
||||
{
|
||||
0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x0A, 0x00, 0x08, 0x00, 0x36, 0x00, 0x00, 0x00,
|
||||
|
|
|
@ -106,7 +106,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
flags |= ImageCreateFlags.CreateCubeCompatibleBit;
|
||||
}
|
||||
|
||||
if (type == ImageType.Type3D)
|
||||
if (type == ImageType.Type3D && !gd.Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.No3DImageView))
|
||||
{
|
||||
flags |= ImageCreateFlags.Create2DArrayCompatibleBit;
|
||||
}
|
||||
|
|
|
@ -94,8 +94,14 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
var subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, layers);
|
||||
var subresourceRangeDepth = new ImageSubresourceRange(aspectFlagsDepth, (uint)firstLevel, levels, (uint)firstLayer, layers);
|
||||
|
||||
unsafe Auto<DisposableImageView> CreateImageView(ComponentMapping cm, ImageSubresourceRange sr, ImageViewType viewType)
|
||||
unsafe Auto<DisposableImageView> CreateImageView(ComponentMapping cm, ImageSubresourceRange sr, ImageViewType viewType, ImageUsageFlags usageFlags = 0)
|
||||
{
|
||||
var usage = new ImageViewUsageCreateInfo()
|
||||
{
|
||||
SType = StructureType.ImageViewUsageCreateInfo,
|
||||
Usage = usageFlags
|
||||
};
|
||||
|
||||
var imageCreateInfo = new ImageViewCreateInfo()
|
||||
{
|
||||
SType = StructureType.ImageViewCreateInfo,
|
||||
|
@ -103,7 +109,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
ViewType = viewType,
|
||||
Format = format,
|
||||
Components = cm,
|
||||
SubresourceRange = sr
|
||||
SubresourceRange = sr,
|
||||
PNext = usageFlags == 0 ? null : &usage
|
||||
};
|
||||
|
||||
gd.Api.CreateImageView(device, imageCreateInfo, null, out var imageView).ThrowOnError();
|
||||
|
@ -124,9 +131,21 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
// Framebuffer attachments also require 3D textures to be bound as 2D array.
|
||||
if (info.Target == Target.Texture3D)
|
||||
{
|
||||
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, (uint)info.Depth);
|
||||
if (gd.Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.No3DImageView))
|
||||
{
|
||||
if (levels == 1 && (info.Format.IsRtColorCompatible() || info.Format.IsDepthOrStencil()))
|
||||
{
|
||||
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, 1);
|
||||
|
||||
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2DArray);
|
||||
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2D, ImageUsageFlags.ColorAttachmentBit);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
subresourceRange = new ImageSubresourceRange(aspectFlags, (uint)firstLevel, levels, (uint)firstLayer, (uint)info.Depth);
|
||||
|
||||
_imageView2dArray = CreateImageView(identityComponentMapping, subresourceRange, ImageViewType.Type2DArray);
|
||||
}
|
||||
}
|
||||
|
||||
Valid = true;
|
||||
|
@ -353,7 +372,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
}
|
||||
|
||||
if (VulkanConfiguration.UseSlowSafeBlitOnAmd &&
|
||||
_gd.Vendor == Vendor.Amd &&
|
||||
(_gd.Vendor == Vendor.Amd || _gd.IsMoltenVk) &&
|
||||
src.Info.Target == Target.Texture2D &&
|
||||
dst.Info.Target == Target.Texture2D &&
|
||||
!dst.Info.Format.IsDepthOrStencil())
|
||||
|
|
|
@ -5,9 +5,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
enum Vendor
|
||||
{
|
||||
Amd,
|
||||
ImgTec,
|
||||
Intel,
|
||||
Nvidia,
|
||||
ARM,
|
||||
Qualcomm,
|
||||
Apple,
|
||||
Unknown
|
||||
}
|
||||
|
||||
|
@ -21,7 +24,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
return id switch
|
||||
{
|
||||
0x1002 => Vendor.Amd,
|
||||
0x1010 => Vendor.ImgTec,
|
||||
0x106B => Vendor.Apple,
|
||||
0x10DE => Vendor.Nvidia,
|
||||
0x13B5 => Vendor.ARM,
|
||||
0x8086 => Vendor.Intel,
|
||||
0x5143 => Vendor.Qualcomm,
|
||||
_ => Vendor.Unknown
|
||||
|
@ -34,6 +40,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
{
|
||||
0x1002 => "AMD",
|
||||
0x1010 => "ImgTec",
|
||||
0x106B => "Apple",
|
||||
0x10DE => "NVIDIA",
|
||||
0x13B5 => "ARM",
|
||||
0x1AE0 => "Google",
|
||||
|
|
|
@ -82,9 +82,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
}
|
||||
|
||||
_buffer = autoBuffer;
|
||||
}
|
||||
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)_stride;
|
||||
state.Internal.VertexBindingDescriptions[DescriptorIndex].Stride = (uint)stride;
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
|
|
@ -389,6 +389,18 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
features2.PNext = &featuresCustomBorderColorSupported;
|
||||
}
|
||||
|
||||
PhysicalDeviceRobustness2FeaturesEXT supportedFeaturesRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt
|
||||
};
|
||||
|
||||
if (supportedExtensions.Contains("VK_EXT_robustness2"))
|
||||
{
|
||||
supportedFeaturesRobustness2.PNext = features2.PNext;
|
||||
|
||||
features2.PNext = &supportedFeaturesRobustness2;
|
||||
}
|
||||
|
||||
api.GetPhysicalDeviceFeatures2(physicalDevice, &features2);
|
||||
|
||||
var supportedFeatures = features2.Features;
|
||||
|
@ -428,14 +440,17 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
pExtendedFeatures = &featuresTransformFeedback;
|
||||
|
||||
var featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
|
||||
if (supportedExtensions.Contains("VK_EXT_robustness2"))
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
NullDescriptor = true
|
||||
};
|
||||
var featuresRobustness2 = new PhysicalDeviceRobustness2FeaturesEXT()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceRobustness2FeaturesExt,
|
||||
PNext = pExtendedFeatures,
|
||||
NullDescriptor = supportedFeaturesRobustness2.NullDescriptor
|
||||
};
|
||||
|
||||
pExtendedFeatures = &featuresRobustness2;
|
||||
pExtendedFeatures = &featuresRobustness2;
|
||||
}
|
||||
|
||||
var featuresExtendedDynamicState = new PhysicalDeviceExtendedDynamicStateFeaturesEXT()
|
||||
{
|
||||
|
|
|
@ -3,6 +3,7 @@ using Ryujinx.Common.Logging;
|
|||
using Ryujinx.Graphics.GAL;
|
||||
using Ryujinx.Graphics.Shader;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
using Ryujinx.Graphics.Vulkan.MoltenVK;
|
||||
using Ryujinx.Graphics.Vulkan.Queries;
|
||||
using Silk.NET.Vulkan;
|
||||
using Silk.NET.Vulkan.Extensions.EXT;
|
||||
|
@ -77,6 +78,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
internal bool IsAmdWindows { get; private set; }
|
||||
internal bool IsIntelWindows { get; private set; }
|
||||
internal bool IsAmdGcn { get; private set; }
|
||||
internal bool IsMoltenVk { get; private set; }
|
||||
internal bool IsTBDR { get; private set; }
|
||||
public string GpuVendor { get; private set; }
|
||||
public string GpuRenderer { get; private set; }
|
||||
public string GpuVersion { get; private set; }
|
||||
|
@ -93,6 +96,14 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
Shaders = new HashSet<ShaderCollection>();
|
||||
Textures = new HashSet<ITexture>();
|
||||
Samplers = new HashSet<SamplerHolder>();
|
||||
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
MVKInitialization.Initialize();
|
||||
|
||||
// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
|
||||
IsMoltenVk = true;
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe void LoadFeatures(string[] supportedExtensions, uint maxQueueCount, uint queueFamilyIndex)
|
||||
|
@ -161,7 +172,10 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
properties2.PNext = &propertiesTransformFeedback;
|
||||
}
|
||||
|
||||
Api.GetPhysicalDeviceProperties2(_physicalDevice, &properties2);
|
||||
PhysicalDevicePortabilitySubsetPropertiesKHR propertiesPortabilitySubset = new PhysicalDevicePortabilitySubsetPropertiesKHR()
|
||||
{
|
||||
SType = StructureType.PhysicalDevicePortabilitySubsetPropertiesKhr
|
||||
};
|
||||
|
||||
PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
|
||||
{
|
||||
|
@ -183,6 +197,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt
|
||||
};
|
||||
|
||||
PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new PhysicalDevicePortabilitySubsetFeaturesKHR()
|
||||
{
|
||||
SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr
|
||||
};
|
||||
|
||||
if (supportedExtensions.Contains("VK_EXT_robustness2"))
|
||||
{
|
||||
features2.PNext = &featuresRobustness2;
|
||||
|
@ -200,8 +219,31 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
features2.PNext = &featuresCustomBorderColor;
|
||||
}
|
||||
|
||||
bool usePortability = supportedExtensions.Contains("VK_KHR_portability_subset");
|
||||
|
||||
if (usePortability)
|
||||
{
|
||||
propertiesPortabilitySubset.PNext = properties2.PNext;
|
||||
properties2.PNext = &propertiesPortabilitySubset;
|
||||
|
||||
featuresPortabilitySubset.PNext = features2.PNext;
|
||||
features2.PNext = &featuresPortabilitySubset;
|
||||
}
|
||||
|
||||
Api.GetPhysicalDeviceProperties2(_physicalDevice, &properties2);
|
||||
Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
|
||||
|
||||
var portabilityFlags = PortabilitySubsetFlags.None;
|
||||
|
||||
if (usePortability)
|
||||
{
|
||||
portabilityFlags |= propertiesPortabilitySubset.MinVertexInputBindingStrideAlignment > 1 ? PortabilitySubsetFlags.VertexBufferAlignment4B : 0;
|
||||
portabilityFlags |= featuresPortabilitySubset.TriangleFans ? 0 : PortabilitySubsetFlags.NoTriangleFans;
|
||||
portabilityFlags |= featuresPortabilitySubset.PointPolygons ? 0 : PortabilitySubsetFlags.NoPointMode;
|
||||
portabilityFlags |= featuresPortabilitySubset.ImageView2DOn3DImage ? 0 : PortabilitySubsetFlags.No3DImageView;
|
||||
portabilityFlags |= featuresPortabilitySubset.SamplerMipLodBias ? 0 : PortabilitySubsetFlags.NoLodBias;
|
||||
}
|
||||
|
||||
bool customBorderColorSupported = supportedExtensions.Contains("VK_EXT_custom_border_color") &&
|
||||
featuresCustomBorderColor.CustomBorderColors &&
|
||||
featuresCustomBorderColor.CustomBorderColorWithoutFormat;
|
||||
|
@ -224,7 +266,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
supportedExtensions.Contains(ExtConditionalRendering.ExtensionName),
|
||||
supportedExtensions.Contains(ExtExtendedDynamicState.ExtensionName),
|
||||
features2.Features.MultiViewport,
|
||||
featuresRobustness2.NullDescriptor,
|
||||
featuresRobustness2.NullDescriptor || IsMoltenVk,
|
||||
supportedExtensions.Contains(KhrPushDescriptor.ExtensionName),
|
||||
supportsTransformFeedback,
|
||||
propertiesTransformFeedback.TransformFeedbackQueries,
|
||||
|
@ -232,7 +274,8 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
propertiesSubgroupSizeControl.MinSubgroupSize,
|
||||
propertiesSubgroupSizeControl.MaxSubgroupSize,
|
||||
propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
|
||||
supportedSampleCounts);
|
||||
supportedSampleCounts,
|
||||
portabilityFlags);
|
||||
|
||||
MemoryAllocator = new MemoryAllocator(Api, _device, properties.Limits.MaxMemoryAllocationCount);
|
||||
|
||||
|
@ -413,6 +456,36 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
bool supportsR4G4B4A4Format = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
||||
GAL.Format.R4G4B4A4Unorm);
|
||||
|
||||
bool supportsAstcFormats = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
|
||||
GAL.Format.Astc4x4Unorm,
|
||||
GAL.Format.Astc5x4Unorm,
|
||||
GAL.Format.Astc5x5Unorm,
|
||||
GAL.Format.Astc6x5Unorm,
|
||||
GAL.Format.Astc6x6Unorm,
|
||||
GAL.Format.Astc8x5Unorm,
|
||||
GAL.Format.Astc8x6Unorm,
|
||||
GAL.Format.Astc8x8Unorm,
|
||||
GAL.Format.Astc10x5Unorm,
|
||||
GAL.Format.Astc10x6Unorm,
|
||||
GAL.Format.Astc10x8Unorm,
|
||||
GAL.Format.Astc10x10Unorm,
|
||||
GAL.Format.Astc12x10Unorm,
|
||||
GAL.Format.Astc12x12Unorm,
|
||||
GAL.Format.Astc4x4Srgb,
|
||||
GAL.Format.Astc5x4Srgb,
|
||||
GAL.Format.Astc5x5Srgb,
|
||||
GAL.Format.Astc6x5Srgb,
|
||||
GAL.Format.Astc6x6Srgb,
|
||||
GAL.Format.Astc8x5Srgb,
|
||||
GAL.Format.Astc8x6Srgb,
|
||||
GAL.Format.Astc8x8Srgb,
|
||||
GAL.Format.Astc10x5Srgb,
|
||||
GAL.Format.Astc10x6Srgb,
|
||||
GAL.Format.Astc10x8Srgb,
|
||||
GAL.Format.Astc10x10Srgb,
|
||||
GAL.Format.Astc12x10Srgb,
|
||||
GAL.Format.Astc12x12Srgb);
|
||||
|
||||
PhysicalDeviceVulkan12Features featuresVk12 = new PhysicalDeviceVulkan12Features()
|
||||
{
|
||||
SType = StructureType.PhysicalDeviceVulkan12Features
|
||||
|
@ -434,7 +507,9 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
GpuVendor,
|
||||
hasFrontFacingBug: IsIntelWindows,
|
||||
hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
|
||||
supportsAstcCompression: features2.Features.TextureCompressionAstcLdr,
|
||||
needsFragmentOutputSpecialization: IsMoltenVk,
|
||||
reduceShaderPrecision: IsMoltenVk,
|
||||
supportsAstcCompression: features2.Features.TextureCompressionAstcLdr && supportsAstcFormats,
|
||||
supportsBc123Compression: supportsBc123CompressionFormat,
|
||||
supportsBc45Compression: supportsBc45CompressionFormat,
|
||||
supportsBc67Compression: supportsBc67CompressionFormat,
|
||||
|
@ -515,12 +590,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
IsAmdWindows = Vendor == Vendor.Amd && RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
|
||||
IsIntelWindows = Vendor == Vendor.Intel && RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
|
||||
IsTBDR = IsMoltenVk || Vendor == Vendor.Qualcomm || Vendor == Vendor.ARM || Vendor == Vendor.ImgTec;
|
||||
|
||||
GpuVendor = vendorName;
|
||||
GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName);
|
||||
GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
|
||||
|
||||
IsAmdGcn = Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
|
||||
IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
|
||||
|
||||
Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
|
||||
}
|
||||
|
@ -531,6 +607,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
{
|
||||
GAL.PrimitiveTopology.Quads => GAL.PrimitiveTopology.Triangles,
|
||||
GAL.PrimitiveTopology.QuadStrip => GAL.PrimitiveTopology.TriangleStrip,
|
||||
GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans) ? GAL.PrimitiveTopology.Triangles : topology,
|
||||
_ => topology
|
||||
};
|
||||
}
|
||||
|
@ -540,6 +617,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
return topology switch
|
||||
{
|
||||
GAL.PrimitiveTopology.Quads => true,
|
||||
GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans),
|
||||
_ => false
|
||||
};
|
||||
}
|
||||
|
@ -553,7 +631,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
|
||||
public bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
|
||||
{
|
||||
if (Vendor != Vendor.Nvidia)
|
||||
if (Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.VertexBufferAlignment4B))
|
||||
{
|
||||
alignment = 4;
|
||||
|
||||
return true;
|
||||
}
|
||||
else if (Vendor != Vendor.Nvidia)
|
||||
{
|
||||
// Vulkan requires that vertex attributes are globally aligned by their component size,
|
||||
// so buffer strides that don't divide by the largest scalar element are invalid.
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue