Vulkan: Add workarounds for MoltenVK (#4202)
* Add MVK basics. * Use appropriate output attribute types * 4kb vertex alignment, bunch of fixes * Add reduced shader precision mode for mvk. * Disable ASTC on MVK for now * Only request robustnes2 when it is available. * It's just the one feature actually * Add triangle fan conversion * Allow NullDescriptor on MVK for some reason. * Force safe blit on MoltenVK * Use ASTC only when formats are all available. * Disable multilevel 3d texture views * Filter duplicate render targets (on backend) * Add Automatic MoltenVK Configuration * Do not create color attachment views with formats that are not RT compatible * Make sure that the host format matches the vertex shader input types for invalid/unknown guest formats * FIx rebase for Vertex Attrib State * Fix 4b alignment for vertex * Use asynchronous queue submits for MVK * Ensure color clear shader has correct output type * Update MoltenVK config * Always use MoltenVK workarounds on MacOS * Make MVK supersede all vendors * Fix rebase * Various fixes on rebase * Get portability flags from extension * Fix some minor rebasing issues * Style change * Use LibraryImport for MVKConfiguration * Rename MoltenVK vendor to Apple Intel and AMD GPUs on moltenvk report with the those vendors - only apple silicon reports with vendor 0x106B. * Fix features2 rebase conflict * Rename fragment output type * Add missing check for fragment output types Might have caused the crash in MK8 * Only do fragment output specialization on MoltenVK * Avoid copy when passing capabilities * Self feedback * Address feedback Co-authored-by: gdk <gab.dark.100@gmail.com> Co-authored-by: nastys <nastys@users.noreply.github.com>
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36 changed files with 739 additions and 61 deletions
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@ -3,6 +3,7 @@ using Ryujinx.Common.Logging;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.Shader;
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using Ryujinx.Graphics.Shader.Translation;
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using Ryujinx.Graphics.Vulkan.MoltenVK;
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using Ryujinx.Graphics.Vulkan.Queries;
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using Silk.NET.Vulkan;
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using Silk.NET.Vulkan.Extensions.EXT;
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@ -77,6 +78,8 @@ namespace Ryujinx.Graphics.Vulkan
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internal bool IsAmdWindows { get; private set; }
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internal bool IsIntelWindows { get; private set; }
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internal bool IsAmdGcn { get; private set; }
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internal bool IsMoltenVk { get; private set; }
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internal bool IsTBDR { get; private set; }
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public string GpuVendor { get; private set; }
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public string GpuRenderer { get; private set; }
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public string GpuVersion { get; private set; }
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@ -93,6 +96,14 @@ namespace Ryujinx.Graphics.Vulkan
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Shaders = new HashSet<ShaderCollection>();
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Textures = new HashSet<ITexture>();
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Samplers = new HashSet<SamplerHolder>();
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if (OperatingSystem.IsMacOS())
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{
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MVKInitialization.Initialize();
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// Any device running on MacOS is using MoltenVK, even Intel and AMD vendors.
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IsMoltenVk = true;
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}
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}
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private unsafe void LoadFeatures(string[] supportedExtensions, uint maxQueueCount, uint queueFamilyIndex)
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@ -161,7 +172,10 @@ namespace Ryujinx.Graphics.Vulkan
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properties2.PNext = &propertiesTransformFeedback;
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}
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Api.GetPhysicalDeviceProperties2(_physicalDevice, &properties2);
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PhysicalDevicePortabilitySubsetPropertiesKHR propertiesPortabilitySubset = new PhysicalDevicePortabilitySubsetPropertiesKHR()
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{
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SType = StructureType.PhysicalDevicePortabilitySubsetPropertiesKhr
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};
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PhysicalDeviceFeatures2 features2 = new PhysicalDeviceFeatures2()
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{
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@ -183,6 +197,11 @@ namespace Ryujinx.Graphics.Vulkan
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SType = StructureType.PhysicalDeviceCustomBorderColorFeaturesExt
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};
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PhysicalDevicePortabilitySubsetFeaturesKHR featuresPortabilitySubset = new PhysicalDevicePortabilitySubsetFeaturesKHR()
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{
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SType = StructureType.PhysicalDevicePortabilitySubsetFeaturesKhr
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};
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if (supportedExtensions.Contains("VK_EXT_robustness2"))
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{
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features2.PNext = &featuresRobustness2;
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@ -200,8 +219,31 @@ namespace Ryujinx.Graphics.Vulkan
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features2.PNext = &featuresCustomBorderColor;
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}
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bool usePortability = supportedExtensions.Contains("VK_KHR_portability_subset");
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if (usePortability)
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{
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propertiesPortabilitySubset.PNext = properties2.PNext;
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properties2.PNext = &propertiesPortabilitySubset;
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featuresPortabilitySubset.PNext = features2.PNext;
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features2.PNext = &featuresPortabilitySubset;
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}
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Api.GetPhysicalDeviceProperties2(_physicalDevice, &properties2);
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Api.GetPhysicalDeviceFeatures2(_physicalDevice, &features2);
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var portabilityFlags = PortabilitySubsetFlags.None;
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if (usePortability)
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{
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portabilityFlags |= propertiesPortabilitySubset.MinVertexInputBindingStrideAlignment > 1 ? PortabilitySubsetFlags.VertexBufferAlignment4B : 0;
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portabilityFlags |= featuresPortabilitySubset.TriangleFans ? 0 : PortabilitySubsetFlags.NoTriangleFans;
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portabilityFlags |= featuresPortabilitySubset.PointPolygons ? 0 : PortabilitySubsetFlags.NoPointMode;
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portabilityFlags |= featuresPortabilitySubset.ImageView2DOn3DImage ? 0 : PortabilitySubsetFlags.No3DImageView;
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portabilityFlags |= featuresPortabilitySubset.SamplerMipLodBias ? 0 : PortabilitySubsetFlags.NoLodBias;
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}
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bool customBorderColorSupported = supportedExtensions.Contains("VK_EXT_custom_border_color") &&
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featuresCustomBorderColor.CustomBorderColors &&
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featuresCustomBorderColor.CustomBorderColorWithoutFormat;
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@ -224,7 +266,7 @@ namespace Ryujinx.Graphics.Vulkan
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supportedExtensions.Contains(ExtConditionalRendering.ExtensionName),
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supportedExtensions.Contains(ExtExtendedDynamicState.ExtensionName),
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features2.Features.MultiViewport,
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featuresRobustness2.NullDescriptor,
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featuresRobustness2.NullDescriptor || IsMoltenVk,
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supportedExtensions.Contains(KhrPushDescriptor.ExtensionName),
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supportsTransformFeedback,
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propertiesTransformFeedback.TransformFeedbackQueries,
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@ -232,7 +274,8 @@ namespace Ryujinx.Graphics.Vulkan
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propertiesSubgroupSizeControl.MinSubgroupSize,
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propertiesSubgroupSizeControl.MaxSubgroupSize,
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propertiesSubgroupSizeControl.RequiredSubgroupSizeStages,
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supportedSampleCounts);
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supportedSampleCounts,
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portabilityFlags);
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MemoryAllocator = new MemoryAllocator(Api, _device, properties.Limits.MaxMemoryAllocationCount);
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@ -413,6 +456,36 @@ namespace Ryujinx.Graphics.Vulkan
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bool supportsR4G4B4A4Format = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
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GAL.Format.R4G4B4A4Unorm);
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bool supportsAstcFormats = FormatCapabilities.OptimalFormatsSupport(compressedFormatFeatureFlags,
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GAL.Format.Astc4x4Unorm,
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GAL.Format.Astc5x4Unorm,
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GAL.Format.Astc5x5Unorm,
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GAL.Format.Astc6x5Unorm,
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GAL.Format.Astc6x6Unorm,
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GAL.Format.Astc8x5Unorm,
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GAL.Format.Astc8x6Unorm,
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GAL.Format.Astc8x8Unorm,
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GAL.Format.Astc10x5Unorm,
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GAL.Format.Astc10x6Unorm,
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GAL.Format.Astc10x8Unorm,
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GAL.Format.Astc10x10Unorm,
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GAL.Format.Astc12x10Unorm,
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GAL.Format.Astc12x12Unorm,
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GAL.Format.Astc4x4Srgb,
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GAL.Format.Astc5x4Srgb,
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GAL.Format.Astc5x5Srgb,
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GAL.Format.Astc6x5Srgb,
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GAL.Format.Astc6x6Srgb,
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GAL.Format.Astc8x5Srgb,
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GAL.Format.Astc8x6Srgb,
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GAL.Format.Astc8x8Srgb,
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GAL.Format.Astc10x5Srgb,
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GAL.Format.Astc10x6Srgb,
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GAL.Format.Astc10x8Srgb,
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GAL.Format.Astc10x10Srgb,
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GAL.Format.Astc12x10Srgb,
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GAL.Format.Astc12x12Srgb);
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PhysicalDeviceVulkan12Features featuresVk12 = new PhysicalDeviceVulkan12Features()
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{
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SType = StructureType.PhysicalDeviceVulkan12Features
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@ -434,7 +507,9 @@ namespace Ryujinx.Graphics.Vulkan
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GpuVendor,
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hasFrontFacingBug: IsIntelWindows,
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hasVectorIndexingBug: Vendor == Vendor.Qualcomm,
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supportsAstcCompression: features2.Features.TextureCompressionAstcLdr,
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needsFragmentOutputSpecialization: IsMoltenVk,
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reduceShaderPrecision: IsMoltenVk,
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supportsAstcCompression: features2.Features.TextureCompressionAstcLdr && supportsAstcFormats,
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supportsBc123Compression: supportsBc123CompressionFormat,
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supportsBc45Compression: supportsBc45CompressionFormat,
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supportsBc67Compression: supportsBc67CompressionFormat,
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@ -515,12 +590,13 @@ namespace Ryujinx.Graphics.Vulkan
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IsAmdWindows = Vendor == Vendor.Amd && RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
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IsIntelWindows = Vendor == Vendor.Intel && RuntimeInformation.IsOSPlatform(OSPlatform.Windows);
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IsTBDR = IsMoltenVk || Vendor == Vendor.Qualcomm || Vendor == Vendor.ARM || Vendor == Vendor.ImgTec;
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GpuVendor = vendorName;
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GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName);
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GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
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IsAmdGcn = Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
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IsAmdGcn = !IsMoltenVk && Vendor == Vendor.Amd && VendorUtils.AmdGcnRegex().IsMatch(GpuRenderer);
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Logger.Notice.Print(LogClass.Gpu, $"{GpuVendor} {GpuRenderer} ({GpuVersion})");
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}
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@ -531,6 +607,7 @@ namespace Ryujinx.Graphics.Vulkan
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{
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GAL.PrimitiveTopology.Quads => GAL.PrimitiveTopology.Triangles,
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GAL.PrimitiveTopology.QuadStrip => GAL.PrimitiveTopology.TriangleStrip,
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GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans) ? GAL.PrimitiveTopology.Triangles : topology,
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_ => topology
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};
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}
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return topology switch
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{
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GAL.PrimitiveTopology.Quads => true,
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GAL.PrimitiveTopology.TriangleFan => Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.NoTriangleFans),
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_ => false
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};
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}
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@ -553,7 +631,13 @@ namespace Ryujinx.Graphics.Vulkan
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public bool NeedsVertexBufferAlignment(int attrScalarAlignment, out int alignment)
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{
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if (Vendor != Vendor.Nvidia)
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if (Capabilities.PortabilitySubset.HasFlag(PortabilitySubsetFlags.VertexBufferAlignment4B))
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{
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alignment = 4;
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return true;
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}
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else if (Vendor != Vendor.Nvidia)
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{
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// Vulkan requires that vertex attributes are globally aligned by their component size,
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// so buffer strides that don't divide by the largest scalar element are invalid.
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