Simplify logic for bindless texture handling (#1667)

* Simplify logic for bindless texture handling

* Nits
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gdkchan 2020-11-09 19:35:04 -03:00 committed by GitHub
parent eda6b78894
commit 934a78005e
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16 changed files with 131 additions and 191 deletions

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@ -192,7 +192,7 @@ namespace Ryujinx.Graphics.Texture
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void CalculateBC3Alpha(Span<byte> alpha)
private static void CalculateBC3Alpha(Span<byte> alpha)
{
for (int i = 2; i < 8; i++)
{